Files
create/src/Mod/Fem/Gui/ViewProviderFemConstraintPulley.cpp
2025-04-15 07:16:36 +02:00

252 lines
13 KiB
C++

/***************************************************************************
* Copyright (c) 2013 Jan Rheinländer *
* <jrheinlaender@users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <Inventor/SbRotation.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Precision.hxx>
#endif
#include <Base/Tools.h>
#include "Gui/Control.h"
#include "FemGuiTools.h"
#include "TaskFemConstraintPulley.h"
#include "ViewProviderFemConstraintPulley.h"
#include <Mod/Fem/App/FemConstraintPulley.h>
using namespace FemGui;
PROPERTY_SOURCE(FemGui::ViewProviderFemConstraintPulley, FemGui::ViewProviderFemConstraint)
ViewProviderFemConstraintPulley::ViewProviderFemConstraintPulley()
{
sPixmap = "FEM_ConstraintPulley";
}
ViewProviderFemConstraintPulley::~ViewProviderFemConstraintPulley() = default;
bool ViewProviderFemConstraintPulley::setEdit(int ModNum)
{
if (ModNum == ViewProvider::Default) {
Gui::Control().closeDialog();
// clear the selection (convenience)
Gui::Selection().clearSelection();
Gui::Control().showDialog(new TaskDlgFemConstraintPulley(this));
return true;
}
else {
return ViewProviderFemConstraint::setEdit(ModNum);
}
}
void ViewProviderFemConstraintPulley::updateData(const App::Property* prop)
{
using std::numbers::pi;
// Gets called whenever a property of the attached object changes
Fem::ConstraintPulley* pcConstraint = this->getObject<Fem::ConstraintPulley>();
if (prop == &pcConstraint->BasePoint) {
if (pcConstraint->Height.getValue() > Precision::Confusion()) {
// Remove and recreate the symbol
Gui::coinRemoveAllChildren(pShapeSep);
// This should always point outside of the cylinder
Base::Vector3d base = pcConstraint->BasePoint.getValue();
Base::Vector3d axis = pcConstraint->Axis.getValue();
double radius = pcConstraint->Radius.getValue();
double dia = pcConstraint->Diameter.getValue();
if (dia < 2 * radius) {
dia = 2 * radius;
}
double forceAngle = Base::toRadians(pcConstraint->ForceAngle.getValue());
double beltAngle = pcConstraint->BeltAngle.getValue();
double rat1 = 0.8, rat2 = 0.2;
double f1 = pcConstraint->BeltForce1.getValue();
double f2 = pcConstraint->BeltForce2.getValue();
if (f1 + f2 > Precision::Confusion()) {
rat1 = f1 / (f1 + f2);
rat2 = f2 / (f1 + f2);
}
SbVec3f b(base.x, base.y, base.z);
SbVec3f ax(axis.x, axis.y, axis.z);
GuiTools::createPlacement(pShapeSep,
b,
SbRotation(SbVec3f(0, 1, 0), ax)); // child 0 and 1
pShapeSep->addChild(GuiTools::createCylinder(pcConstraint->Height.getValue() * 0.8,
dia / 2)); // child 2
SoSeparator* sep = new SoSeparator();
GuiTools::createPlacement(sep,
SbVec3f(dia / 2 * sin(forceAngle + beltAngle),
0,
dia / 2 * cos(forceAngle + beltAngle)),
SbRotation(SbVec3f(0, 1, 0),
SbVec3f(sin(forceAngle + beltAngle + pi / 2),
0,
cos(forceAngle + beltAngle + pi / 2))));
GuiTools::createPlacement(sep, SbVec3f(0, dia / 8 + dia / 2 * rat1, 0), SbRotation());
sep->addChild(GuiTools::createArrow(dia / 8 + dia / 2 * rat1, dia / 8));
pShapeSep->addChild(sep); // child 3
sep = new SoSeparator();
GuiTools::createPlacement(sep,
SbVec3f(-dia / 2 * sin(forceAngle - beltAngle),
0,
-dia / 2 * cos(forceAngle - beltAngle)),
SbRotation(SbVec3f(0, 1, 0),
SbVec3f(-sin(forceAngle - beltAngle - pi / 2),
0,
-cos(forceAngle - beltAngle - pi / 2))));
GuiTools::createPlacement(sep, SbVec3f(0, dia / 8 + dia / 2 * rat2, 0), SbRotation());
sep->addChild(GuiTools::createArrow(dia / 8 + dia / 2 * rat2, dia / 8));
pShapeSep->addChild(sep); // child 4
}
}
else if (prop == &pcConstraint->Diameter) {
if (pShapeSep->getNumChildren() > 0) {
// Change the symbol
double radius = pcConstraint->Radius.getValue();
double dia = pcConstraint->Diameter.getValue();
if (dia < 2 * radius) {
dia = 2 * radius;
}
double forceAngle = Base::toRadians(pcConstraint->ForceAngle.getValue());
double beltAngle = pcConstraint->BeltAngle.getValue();
double rat1 = 0.8, rat2 = 0.2;
double f1 = pcConstraint->BeltForce1.getValue();
double f2 = pcConstraint->BeltForce2.getValue();
if (f1 + f2 > Precision::Confusion()) {
rat1 = f1 / (f1 + f2);
rat2 = f2 / (f1 + f2);
}
const SoSeparator* sep = static_cast<SoSeparator*>(pShapeSep->getChild(2));
GuiTools::updateCylinder(sep, 0, pcConstraint->Height.getValue() * 0.8, dia / 2);
sep = static_cast<SoSeparator*>(pShapeSep->getChild(3));
GuiTools::updatePlacement(sep,
0,
SbVec3f(dia / 2 * sin(forceAngle + beltAngle),
0,
dia / 2 * cos(forceAngle + beltAngle)),
SbRotation(SbVec3f(0, 1, 0),
SbVec3f(sin(forceAngle + beltAngle + pi / 2),
0,
cos(forceAngle + beltAngle + pi / 2))));
GuiTools::updatePlacement(sep,
2,
SbVec3f(0, dia / 8 + dia / 2 * rat1, 0),
SbRotation());
const SoSeparator* subsep = static_cast<SoSeparator*>(sep->getChild(4));
GuiTools::updateArrow(subsep, 0, dia / 8 + dia / 2 * rat1, dia / 8);
sep = static_cast<SoSeparator*>(pShapeSep->getChild(4));
GuiTools::updatePlacement(sep,
0,
SbVec3f(-dia / 2 * sin(forceAngle - beltAngle),
0,
-dia / 2 * cos(forceAngle - beltAngle)),
SbRotation(SbVec3f(0, 1, 0),
SbVec3f(-sin(forceAngle - beltAngle - pi / 2),
0,
-cos(forceAngle - beltAngle - pi / 2))));
GuiTools::updatePlacement(sep,
2,
SbVec3f(0, dia / 8 + dia / 2 * rat2, 0),
SbRotation());
subsep = static_cast<SoSeparator*>(sep->getChild(4));
GuiTools::updateArrow(subsep, 0, dia / 8 + dia / 2 * rat2, dia / 8);
}
}
else if ((prop == &pcConstraint->ForceAngle) || (prop == &pcConstraint->BeltAngle)) {
if (pShapeSep->getNumChildren() > 0) {
double radius = pcConstraint->Radius.getValue();
double dia = pcConstraint->Diameter.getValue();
if (dia < 2 * radius) {
dia = 2 * radius;
}
double forceAngle = Base::toRadians(pcConstraint->ForceAngle.getValue());
double beltAngle = pcConstraint->BeltAngle.getValue();
const SoSeparator* sep = static_cast<SoSeparator*>(pShapeSep->getChild(3));
GuiTools::updatePlacement(sep,
0,
SbVec3f(dia / 2 * sin(forceAngle + beltAngle),
0,
dia / 2 * cos(forceAngle + beltAngle)),
SbRotation(SbVec3f(0, 1, 0),
SbVec3f(sin(forceAngle + beltAngle + pi / 2),
0,
cos(forceAngle + beltAngle + pi / 2))));
sep = static_cast<SoSeparator*>(pShapeSep->getChild(4));
GuiTools::updatePlacement(sep,
0,
SbVec3f(-dia / 2 * sin(forceAngle - beltAngle),
0,
-dia / 2 * cos(forceAngle - beltAngle)),
SbRotation(SbVec3f(0, 1, 0),
SbVec3f(-sin(forceAngle - beltAngle - pi / 2),
0,
-cos(forceAngle - beltAngle - pi / 2))));
}
}
else if ((prop == &pcConstraint->BeltForce1) || (prop == &pcConstraint->BeltForce2)) {
if (pShapeSep->getNumChildren() > 0) {
double radius = pcConstraint->Radius.getValue();
double dia = pcConstraint->Diameter.getValue();
if (dia < 2 * radius) {
dia = 2 * radius;
}
double rat1 = 0.8, rat2 = 0.2;
double f1 = pcConstraint->BeltForce1.getValue();
double f2 = pcConstraint->BeltForce2.getValue();
if (f1 + f2 > Precision::Confusion()) {
rat1 = f1 / (f1 + f2);
rat2 = f2 / (f1 + f2);
}
const SoSeparator* sep = static_cast<SoSeparator*>(pShapeSep->getChild(3));
GuiTools::updatePlacement(sep,
2,
SbVec3f(0, dia / 8 + dia / 2 * rat1, 0),
SbRotation());
const SoSeparator* subsep = static_cast<SoSeparator*>(sep->getChild(4));
GuiTools::updateArrow(subsep, 0, dia / 8 + dia / 2 * rat1, dia / 8);
sep = static_cast<SoSeparator*>(pShapeSep->getChild(4));
GuiTools::updatePlacement(sep,
2,
SbVec3f(0, dia / 8 + dia / 2 * rat2, 0),
SbRotation());
subsep = static_cast<SoSeparator*>(sep->getChild(4));
GuiTools::updateArrow(subsep, 0, dia / 8 + dia / 2 * rat2, dia / 8);
}
}
ViewProviderFemConstraint::updateData(prop);
}