Files
create/src/Mod/Mesh/App/Core/TrimByPlane.h
2019-09-14 17:05:20 +02:00

67 lines
3.1 KiB
C++

/***************************************************************************
* Copyright (c) 2019 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESHTRIM_BY_PLANE_H
#define MESHTRIM_BY_PLANE_H
#include <Mod/Mesh/App/Core/Elements.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
namespace MeshCore {
/**
* Trim the the facets in 3D with a plane
* \author Werner Mayer
*/
class MeshExport MeshTrimByPlane
{
public:
MeshTrimByPlane(MeshKernel& mesh);
~MeshTrimByPlane();
public:
/**
* Checks all facets for intersection with the plane and writes all touched facets into the vector
*/
void CheckFacets(const MeshFacetGrid& rclGrid, const Base::Vector3f& base, const Base::Vector3f& normal,
std::vector<unsigned long>& trimFacets, std::vector<unsigned long>& removeFacets) const;
/**
* The facets from \a trimFacets will be trimmed or deleted and \a trimmedFacets holds the newly generated facets
*/
void TrimFacets(const std::vector<unsigned long>& trimFacets, const Base::Vector3f& base,
const Base::Vector3f& normal, std::vector<MeshGeomFacet>& trimmedFacets);
private:
void CreateOneFacet(const Base::Vector3f& base, const Base::Vector3f& normal, unsigned short shift,
const MeshGeomFacet& facet, std::vector<MeshGeomFacet>& trimmedFacets) const;
void CreateTwoFacet(const Base::Vector3f& base, const Base::Vector3f& normal, unsigned short shift,
const MeshGeomFacet& facet, std::vector<MeshGeomFacet>& trimmedFacets) const;
private:
MeshKernel& myMesh;
};
} //namespace MeshCore
#endif //MESHTRIM_BY_PLANE_H