760 lines
26 KiB
C++
760 lines
26 KiB
C++
/***************************************************************************
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* Copyright (c) 2002 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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# include <Bnd_Box.hxx>
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# include <BRepAdaptor_Curve.hxx>
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# include <BRepAlgoAPI_Fuse.hxx>
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# include <BRepAlgoAPI_Common.hxx>
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# include <BRepBndLib.hxx>
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# include <BRepBuilderAPI_MakeShape.hxx>
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# include <BRepExtrema_DistShapeShape.hxx>
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# include <BRepGProp.hxx>
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# include <BRepIntCurveSurface_Inter.hxx>
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# include <gce_MakeDir.hxx>
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# include <gce_MakeLin.hxx>
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# include <gp_Ax1.hxx>
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# include <gp_Dir.hxx>
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# include <gp_Trsf.hxx>
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# include <GProp_GProps.hxx>
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# include <IntCurveSurface_IntersectionPoint.hxx>
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# include <Precision.hxx>
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# include <Standard_Failure.hxx>
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# include <Standard_Version.hxx>
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# include <TopExp.hxx>
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# include <TopExp_Explorer.hxx>
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# include <TopoDS.hxx>
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# include <TopTools_IndexedMapOfShape.hxx>
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# include <TopTools_ListIteratorOfListOfShape.hxx>
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#endif
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#include <App/Application.h>
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#include <App/Document.h>
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#include <App/FeaturePythonPyImp.h>
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#include <App/Link.h>
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#include <App/GeoFeatureGroupExtension.h>
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#include <App/ElementNamingUtils.h>
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#include <Base/Exception.h>
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#include <Base/Placement.h>
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#include <Base/Rotation.h>
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#include <Base/Stream.h>
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#include "PartFeature.h"
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#include "PartFeaturePy.h"
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#include "PartPyCXX.h"
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#include "TopoShapePy.h"
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using namespace Part;
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namespace sp = std::placeholders;
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FC_LOG_LEVEL_INIT("Part",true,true)
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PROPERTY_SOURCE(Part::Feature, App::GeoFeature)
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Feature::Feature()
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{
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ADD_PROPERTY(Shape, (TopoDS_Shape()));
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}
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Feature::~Feature() = default;
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short Feature::mustExecute() const
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{
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return GeoFeature::mustExecute();
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}
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App::DocumentObjectExecReturn *Feature::recompute()
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{
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try {
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return App::GeoFeature::recompute();
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}
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catch (Standard_Failure& e) {
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App::DocumentObjectExecReturn* ret = new App::DocumentObjectExecReturn(e.GetMessageString());
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if (ret->Why.empty()) ret->Why = "Unknown OCC exception";
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return ret;
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}
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}
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App::DocumentObjectExecReturn *Feature::execute()
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{
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this->Shape.touch();
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return GeoFeature::execute();
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}
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PyObject *Feature::getPyObject()
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{
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if (PythonObject.is(Py::_None())){
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// ref counter is set to 1
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PythonObject = Py::Object(new PartFeaturePy(this),true);
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}
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return Py::new_reference_to(PythonObject);
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}
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App::DocumentObject *Feature::getSubObject(const char *subname,
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PyObject **pyObj, Base::Matrix4D *pmat, bool transform, int depth) const
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{
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// having '.' inside subname means it is referencing some children object,
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// instead of any sub-element from ourself
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if(subname && !Data::isMappedElement(subname) && strchr(subname,'.'))
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return App::DocumentObject::getSubObject(subname,pyObj,pmat,transform,depth);
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Base::Matrix4D _mat;
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auto &mat = pmat?*pmat:_mat;
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if(transform)
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mat *= Placement.getValue().toMatrix();
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if(!pyObj) {
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// TopoShape::hasSubShape is kind of slow, let's cut outself some slack here.
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return const_cast<Feature*>(this);
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}
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try {
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TopoShape ts(Shape.getShape());
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bool doTransform = mat!=ts.getTransform();
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if(doTransform)
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ts.setShape(ts.getShape().Located(TopLoc_Location()));
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if(subname && *subname && !ts.isNull())
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ts = ts.getSubShape(subname);
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if(doTransform && !ts.isNull()) {
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static int sCopy = -1;
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if(sCopy<0) {
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ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath(
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"User parameter:BaseApp/Preferences/Mod/Part/General");
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sCopy = hGrp->GetBool("CopySubShape",false)?1:0;
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}
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bool copy = sCopy?true:false;
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if(!copy) {
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// Work around OCC bug on transforming circular edge with an
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// offset surface. The bug probably affect other shape type,
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// too.
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TopExp_Explorer exp(ts.getShape(),TopAbs_EDGE);
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if(exp.More()) {
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auto edge = TopoDS::Edge(exp.Current());
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exp.Next();
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if(!exp.More()) {
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BRepAdaptor_Curve curve(edge);
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copy = curve.GetType() == GeomAbs_Circle;
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}
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}
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}
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ts.transformShape(mat,copy,true);
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}
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*pyObj = Py::new_reference_to(shape2pyshape(ts));
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return const_cast<Feature*>(this);
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}
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catch(Standard_Failure &e) {
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// FIXME: Do not handle the exception here because it leads to a flood of irrelevant and
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// annoying error messages.
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// For example: https://forum.freecad.org/viewtopic.php?f=19&t=42216
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// Instead either raise a sub-class of Base::Exception and let it handle by the calling
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// instance or do simply nothing. For now the error message is degraded to a log message.
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std::ostringstream str;
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Standard_CString msg = e.GetMessageString();
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// Avoid name mangling
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str << e.DynamicType()->get_type_name() << " ";
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if (msg) {str << msg;}
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else {str << "No OCCT Exception Message";}
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str << ": " << getFullName();
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if (subname)
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str << '.' << subname;
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FC_LOG(str.str());
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return nullptr;
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}
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}
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TopoDS_Shape Feature::getShape(const App::DocumentObject *obj, const char *subname,
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bool needSubElement, Base::Matrix4D *pmat, App::DocumentObject **powner,
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bool resolveLink, bool transform)
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{
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return getTopoShape(obj,subname,needSubElement,pmat,powner,resolveLink,transform,true).getShape();
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}
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struct ShapeCache {
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std::unordered_map<const App::Document*,
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std::map<std::pair<const App::DocumentObject*, std::string> ,TopoShape> > cache;
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bool inited = false;
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void init() {
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if(inited)
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return;
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inited = true;
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//NOLINTBEGIN
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App::GetApplication().signalDeleteDocument.connect(
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std::bind(&ShapeCache::slotDeleteDocument, this, sp::_1));
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App::GetApplication().signalDeletedObject.connect(
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std::bind(&ShapeCache::slotClear, this, sp::_1));
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App::GetApplication().signalChangedObject.connect(
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std::bind(&ShapeCache::slotChanged, this, sp::_1,sp::_2));
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//NOLINTEND
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}
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void slotDeleteDocument(const App::Document &doc) {
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cache.erase(&doc);
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}
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void slotChanged(const App::DocumentObject &obj, const App::Property &prop) {
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const char *propName = prop.getName();
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if(!App::Property::isValidName(propName))
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return;
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if(strcmp(propName,"Shape")==0
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|| strcmp(propName,"Group")==0
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|| strstr(propName,"Touched"))
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slotClear(obj);
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}
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void slotClear(const App::DocumentObject &obj) {
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auto it = cache.find(obj.getDocument());
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if(it==cache.end())
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return;
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auto &map = it->second;
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for(auto it2=map.lower_bound(std::make_pair(&obj,std::string()));
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it2!=map.end() && it2->first.first==&obj;)
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{
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it2 = map.erase(it2);
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}
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}
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bool getShape(const App::DocumentObject *obj, TopoShape &shape, const char *subname=nullptr) {
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init();
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auto &entry = cache[obj->getDocument()];
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if(!subname) subname = "";
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auto it = entry.find(std::make_pair(obj,std::string(subname)));
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if(it!=entry.end()) {
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shape = it->second;
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return !shape.isNull();
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}
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return false;
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}
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void setShape(const App::DocumentObject *obj, const TopoShape &shape, const char *subname=nullptr) {
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init();
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if(!subname) subname = "";
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cache[obj->getDocument()][std::make_pair(obj,std::string(subname))] = shape;
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}
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};
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static ShapeCache _ShapeCache;
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void Feature::clearShapeCache() {
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_ShapeCache.cache.clear();
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}
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static TopoShape _getTopoShape(const App::DocumentObject *obj, const char *subname,
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bool needSubElement, Base::Matrix4D *pmat, App::DocumentObject **powner,
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bool resolveLink, bool noElementMap, std::vector<App::DocumentObject*> &linkStack)
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{
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(void) noElementMap;
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TopoShape shape;
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if(!obj)
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return shape;
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PyObject *pyobj = nullptr;
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Base::Matrix4D mat;
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if(powner) *powner = nullptr;
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std::string _subname;
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auto subelement = Data::findElementName(subname);
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if(!needSubElement && subname) {
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// strip out element name if not needed
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if(subelement && *subelement) {
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_subname = std::string(subname,subelement);
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subname = _subname.c_str();
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}
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}
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if(_ShapeCache.getShape(obj,shape,subname)) {
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}
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App::DocumentObject *linked = nullptr;
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App::DocumentObject *owner = nullptr;
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Base::Matrix4D linkMat;
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{
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Base::PyGILStateLocker lock;
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owner = obj->getSubObject(subname,shape.isNull()?&pyobj:nullptr,&mat,false);
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if(!owner)
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return shape;
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linked = owner->getLinkedObject(true,&linkMat,false);
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if(pmat) {
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if(resolveLink && obj!=owner)
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*pmat = mat * linkMat;
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else
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*pmat = mat;
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}
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if(!linked)
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linked = owner;
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if(powner)
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*powner = resolveLink?linked:owner;
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if(!shape.isNull())
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return shape;
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if(pyobj && PyObject_TypeCheck(pyobj,&TopoShapePy::Type)) {
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shape = *static_cast<TopoShapePy*>(pyobj)->getTopoShapePtr();
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if(!shape.isNull()) {
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if(obj->getDocument() != linked->getDocument())
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_ShapeCache.setShape(obj,shape,subname);
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Py_DECREF(pyobj);
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return shape;
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}
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}
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Py_XDECREF(pyobj);
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}
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// nothing can be done if there is sub-element references
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if(needSubElement && subelement && *subelement)
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return shape;
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bool scaled = false;
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if(obj!=owner) {
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if(_ShapeCache.getShape(owner,shape)) {
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auto scaled = shape.transformShape(mat,false,true);
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if(owner->getDocument()!=obj->getDocument()) {
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// shape.reTagElementMap(obj->getID(),obj->getDocument()->getStringHasher());
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_ShapeCache.setShape(obj,shape,subname);
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} else if(scaled)
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_ShapeCache.setShape(obj,shape,subname);
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}
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if(!shape.isNull()) {
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return shape;
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}
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}
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auto link = owner->getExtensionByType<App::LinkBaseExtension>(true);
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if(owner!=linked
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&& (!link || (!link->_ChildCache.getSize()
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&& link->getSubElements().size()<=1)))
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{
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// if there is a linked object, and there is no child cache (which is used
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// for special handling of plain group), obtain shape from the linked object
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shape = Feature::getTopoShape(linked,nullptr,false,nullptr,nullptr,false,false);
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if(shape.isNull())
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return shape;
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if(owner==obj)
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shape.transformShape(mat*linkMat,false,true);
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else
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shape.transformShape(linkMat,false,true);
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} else {
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if(link || owner->getExtensionByType<App::GeoFeatureGroupExtension>(true))
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linkStack.push_back(owner);
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// Construct a compound of sub objects
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std::vector<TopoShape> shapes;
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// Acceleration for link array. Unlike non-array link, a link array does
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// not return the linked object when calling getLinkedObject().
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// Therefore, it should be handled here.
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TopoShape baseShape;
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Base::Matrix4D baseMat;
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std::string op;
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if(link && link->getElementCountValue()) {
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linked = link->getTrueLinkedObject(false,&baseMat);
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if(linked && linked!=owner) {
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baseShape = Feature::getTopoShape(linked,nullptr,false,nullptr,nullptr,false,false);
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}
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}
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for(auto &sub : owner->getSubObjects()) {
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if(sub.empty()) continue;
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int visible;
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std::string childName;
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App::DocumentObject *parent=nullptr;
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Base::Matrix4D mat = baseMat;
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App::DocumentObject *subObj=nullptr;
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if(sub.find('.')==std::string::npos)
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visible = 1;
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else {
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subObj = owner->resolve(sub.c_str(), &parent, &childName,nullptr,nullptr,&mat,false);
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if(!parent || !subObj)
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continue;
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if(!linkStack.empty()
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&& parent->getExtensionByType<App::GroupExtension>(true,false))
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{
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visible = linkStack.back()->isElementVisible(childName.c_str());
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}else
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visible = parent->isElementVisible(childName.c_str());
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}
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if(visible==0)
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continue;
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TopoShape shape;
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if(!subObj || baseShape.isNull()) {
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shape = _getTopoShape(owner,sub.c_str(),true,nullptr,&subObj,false,false,linkStack);
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if(shape.isNull())
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continue;
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if(visible<0 && subObj && !subObj->Visibility.getValue())
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continue;
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}else{
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if(link && !link->getShowElementValue())
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shape = baseShape.makeTransform(mat,(Data::POSTFIX_INDEX + childName).c_str());
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else {
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shape = baseShape.makeTransform(mat);
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}
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}
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shapes.push_back(shape);
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}
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if(!linkStack.empty() && linkStack.back()==owner)
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linkStack.pop_back();
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if(shapes.empty())
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return shape;
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shape.makeCompound(shapes);
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}
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_ShapeCache.setShape(owner,shape);
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if(owner!=obj) {
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scaled = shape.transformShape(mat,false,true);
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if(owner->getDocument()!=obj->getDocument()) {
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_ShapeCache.setShape(obj,shape,subname);
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}else if(scaled)
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_ShapeCache.setShape(obj,shape,subname);
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}
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return shape;
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}
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TopoShape Feature::getTopoShape(const App::DocumentObject *obj, const char *subname,
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bool needSubElement, Base::Matrix4D *pmat, App::DocumentObject **powner,
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bool resolveLink, bool transform, bool noElementMap)
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{
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if(!obj || !obj->getNameInDocument())
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return {};
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std::vector<App::DocumentObject*> linkStack;
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// NOTE! _getTopoShape() always return shape without top level
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// transformation for easy shape caching, i.e. with `transform` set
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// to false. So we manually apply the top level transform if asked.
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Base::Matrix4D mat;
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auto shape = _getTopoShape(obj, subname, needSubElement, &mat,
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powner, resolveLink, noElementMap, linkStack);
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Base::Matrix4D topMat;
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if(pmat || transform) {
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// Obtain top level transformation
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if(pmat)
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topMat = *pmat;
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if(transform)
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obj->getSubObject(nullptr,nullptr,&topMat);
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// Apply the top level transformation
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if(!shape.isNull())
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shape.transformShape(topMat,false,true);
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if(pmat)
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*pmat = topMat * mat;
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}
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return shape;
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}
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App::DocumentObject *Feature::getShapeOwner(const App::DocumentObject *obj, const char *subname)
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{
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if(!obj)
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return nullptr;
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auto owner = obj->getSubObject(subname);
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if(owner) {
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auto linked = owner->getLinkedObject(true);
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if(linked)
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owner = linked;
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}
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return owner;
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}
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void Feature::onChanged(const App::Property* prop)
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{
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// if the placement has changed apply the change to the point data as well
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if (prop == &this->Placement) {
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this->Shape.setTransform(this->Placement.getValue().toMatrix());
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}
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// if the point data has changed check and adjust the transformation as well
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else if (prop == &this->Shape) {
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if (this->isRecomputing()) {
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this->Shape.setTransform(this->Placement.getValue().toMatrix());
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}
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else {
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Base::Placement p;
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// shape must not be null to override the placement
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if (!this->Shape.getValue().IsNull()) {
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try {
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p.fromMatrix(this->Shape.getShape().getTransform());
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if (p != this->Placement.getValue())
|
|
this->Placement.setValue(p);
|
|
}
|
|
catch (const Base::ValueError&) {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
GeoFeature::onChanged(prop);
|
|
}
|
|
|
|
TopLoc_Location Feature::getLocation() const
|
|
{
|
|
Base::Placement pl = this->Placement.getValue();
|
|
Base::Rotation rot(pl.getRotation());
|
|
Base::Vector3d axis;
|
|
double angle;
|
|
rot.getValue(axis, angle);
|
|
gp_Trsf trf;
|
|
trf.SetRotation(gp_Ax1(gp_Pnt(), gp_Dir(axis.x, axis.y, axis.z)), angle);
|
|
trf.SetTranslationPart(gp_Vec(pl.getPosition().x,pl.getPosition().y,pl.getPosition().z));
|
|
return TopLoc_Location(trf);
|
|
}
|
|
|
|
ShapeHistory Feature::buildHistory(BRepBuilderAPI_MakeShape& mkShape, TopAbs_ShapeEnum type,
|
|
const TopoDS_Shape& newS, const TopoDS_Shape& oldS)
|
|
{
|
|
ShapeHistory history;
|
|
history.type = type;
|
|
|
|
TopTools_IndexedMapOfShape newM, oldM;
|
|
TopExp::MapShapes(newS, type, newM); // map containing all old objects of type "type"
|
|
TopExp::MapShapes(oldS, type, oldM); // map containing all new objects of type "type"
|
|
|
|
// Look at all objects in the old shape and try to find the modified object in the new shape
|
|
for (int i=1; i<=oldM.Extent(); i++) {
|
|
bool found = false;
|
|
TopTools_ListIteratorOfListOfShape it;
|
|
// Find all new objects that are a modification of the old object (e.g. a face was resized)
|
|
for (it.Initialize(mkShape.Modified(oldM(i))); it.More(); it.Next()) {
|
|
found = true;
|
|
for (int j=1; j<=newM.Extent(); j++) { // one old object might create several new ones!
|
|
if (newM(j).IsPartner(it.Value())) {
|
|
history.shapeMap[i-1].push_back(j-1); // adjust indices to start at zero
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Find all new objects that were generated from an old object (e.g. a face generated from an edge)
|
|
for (it.Initialize(mkShape.Generated(oldM(i))); it.More(); it.Next()) {
|
|
found = true;
|
|
for (int j=1; j<=newM.Extent(); j++) {
|
|
if (newM(j).IsPartner(it.Value())) {
|
|
history.shapeMap[i-1].push_back(j-1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
// Find all old objects that don't exist any more (e.g. a face was completely cut away)
|
|
if (mkShape.IsDeleted(oldM(i))) {
|
|
history.shapeMap[i-1] = std::vector<int>();
|
|
}
|
|
else {
|
|
// Mop up the rest (will this ever be reached?)
|
|
for (int j=1; j<=newM.Extent(); j++) {
|
|
if (newM(j).IsPartner(oldM(i))) {
|
|
history.shapeMap[i-1].push_back(j-1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return history;
|
|
}
|
|
|
|
ShapeHistory Feature::joinHistory(const ShapeHistory& oldH, const ShapeHistory& newH)
|
|
{
|
|
ShapeHistory join;
|
|
join.type = oldH.type;
|
|
|
|
for (const auto & it : oldH.shapeMap) {
|
|
int old_shape_index = it.first;
|
|
if (it.second.empty())
|
|
join.shapeMap[old_shape_index] = ShapeHistory::List();
|
|
for (const auto& jt : it.second) {
|
|
const auto& kt = newH.shapeMap.find(jt);
|
|
if (kt != newH.shapeMap.end()) {
|
|
ShapeHistory::List& ary = join.shapeMap[old_shape_index];
|
|
ary.insert(ary.end(), kt->second.begin(), kt->second.end());
|
|
}
|
|
}
|
|
}
|
|
|
|
return join;
|
|
}
|
|
|
|
/// returns the type name of the ViewProvider
|
|
const char* Feature::getViewProviderName() const {
|
|
return "PartGui::ViewProviderPart";
|
|
}
|
|
|
|
const App::PropertyComplexGeoData* Feature::getPropertyOfGeometry() const
|
|
{
|
|
return &Shape;
|
|
}
|
|
|
|
// ---------------------------------------------------------
|
|
|
|
PROPERTY_SOURCE(Part::FilletBase, Part::Feature)
|
|
|
|
FilletBase::FilletBase()
|
|
{
|
|
ADD_PROPERTY(Base,(nullptr));
|
|
ADD_PROPERTY(Edges,(0,0,0));
|
|
Edges.setSize(0);
|
|
}
|
|
|
|
short FilletBase::mustExecute() const
|
|
{
|
|
if (Base.isTouched() || Edges.isTouched())
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
// ---------------------------------------------------------
|
|
|
|
PROPERTY_SOURCE(Part::FeatureExt, Part::Feature)
|
|
|
|
|
|
|
|
namespace App {
|
|
/// @cond DOXERR
|
|
PROPERTY_SOURCE_TEMPLATE(Part::FeaturePython, Part::Feature)
|
|
template<> const char* Part::FeaturePython::getViewProviderName() const {
|
|
return "PartGui::ViewProviderPython";
|
|
}
|
|
template<> PyObject* Part::FeaturePython::getPyObject() {
|
|
if (PythonObject.is(Py::_None())) {
|
|
// ref counter is set to 1
|
|
PythonObject = Py::Object(new FeaturePythonPyT<Part::PartFeaturePy>(this),true);
|
|
}
|
|
return Py::new_reference_to(PythonObject);
|
|
}
|
|
/// @endcond
|
|
|
|
// explicit template instantiation
|
|
template class PartExport FeaturePythonT<Part::Feature>;
|
|
}
|
|
|
|
std::vector<Part::cutFaces> Part::findAllFacesCutBy(
|
|
const TopoDS_Shape& shape, const TopoDS_Shape& face, const gp_Dir& dir)
|
|
{
|
|
// Find the centre of gravity of the face
|
|
GProp_GProps props;
|
|
BRepGProp::SurfaceProperties(face,props);
|
|
gp_Pnt cog = props.CentreOfMass();
|
|
|
|
// create a line through the centre of gravity
|
|
gp_Lin line = gce_MakeLin(cog, dir);
|
|
|
|
// Find intersection of line with all faces of the shape
|
|
std::vector<cutFaces> result;
|
|
BRepIntCurveSurface_Inter mkSection;
|
|
// TODO: Less precision than Confusion() should be OK?
|
|
|
|
for (mkSection.Init(shape, line, Precision::Confusion()); mkSection.More(); mkSection.Next()) {
|
|
gp_Pnt iPnt = mkSection.Pnt();
|
|
double dsq = cog.SquareDistance(iPnt);
|
|
|
|
if (dsq < Precision::Confusion())
|
|
continue; // intersection with original face
|
|
|
|
// Find out which side of the original face the intersection is on
|
|
gce_MakeDir mkDir(cog, iPnt);
|
|
if (!mkDir.IsDone())
|
|
continue; // some error (appears highly unlikely to happen, though...)
|
|
|
|
if (mkDir.Value().IsOpposite(dir, Precision::Confusion()))
|
|
continue; // wrong side of face (opposite to extrusion direction)
|
|
|
|
cutFaces newF;
|
|
newF.face = mkSection.Face();
|
|
newF.distsq = dsq;
|
|
result.push_back(newF);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool Part::checkIntersection(const TopoDS_Shape& first, const TopoDS_Shape& second,
|
|
const bool quick, const bool touch_is_intersection) {
|
|
|
|
Bnd_Box first_bb, second_bb;
|
|
BRepBndLib::Add(first, first_bb);
|
|
first_bb.SetGap(0);
|
|
BRepBndLib::Add(second, second_bb);
|
|
second_bb.SetGap(0);
|
|
|
|
// Note: This test fails if the objects are touching one another at zero distance
|
|
|
|
// Improving reliability: If it fails sometimes when touching and touching is intersection,
|
|
// then please check further unless the user asked for a quick potentially unreliable result
|
|
if (first_bb.IsOut(second_bb) && !touch_is_intersection)
|
|
return false; // no intersection
|
|
if (quick && !first_bb.IsOut(second_bb))
|
|
return true; // assumed intersection
|
|
|
|
if (touch_is_intersection) {
|
|
// If both shapes fuse to a single solid, then they intersect
|
|
BRepAlgoAPI_Fuse mkFuse(first, second);
|
|
if (!mkFuse.IsDone())
|
|
return false;
|
|
if (mkFuse.Shape().IsNull())
|
|
return false;
|
|
|
|
// Did we get one or two solids?
|
|
TopExp_Explorer xp;
|
|
xp.Init(mkFuse.Shape(),TopAbs_SOLID);
|
|
if (xp.More()) {
|
|
// At least one solid
|
|
xp.Next();
|
|
return (xp.More() == Standard_False);
|
|
} else {
|
|
return false;
|
|
}
|
|
} else {
|
|
// If both shapes have common material, then they intersect
|
|
BRepAlgoAPI_Common mkCommon(first, second);
|
|
if (!mkCommon.IsDone())
|
|
return false;
|
|
if (mkCommon.Shape().IsNull())
|
|
return false;
|
|
|
|
// Did we get a solid?
|
|
TopExp_Explorer xp;
|
|
xp.Init(mkCommon.Shape(),TopAbs_SOLID);
|
|
return (xp.More() == Standard_True);
|
|
}
|
|
|
|
}
|