89 lines
3.2 KiB
C++
89 lines
3.2 KiB
C++
/***************************************************************************
|
|
* Copyright (c) 2018 Torsten Sadowski <tsadowski[at]gmx.net> *
|
|
* *
|
|
* This file is part of the FreeCAD CAx development system. *
|
|
* *
|
|
* This library is free software; you can redistribute it and/or *
|
|
* modify it under the terms of the GNU Library General Public *
|
|
* License as published by the Free Software Foundation; either *
|
|
* version 2 of the License, or (at your option) any later version. *
|
|
* *
|
|
* This library is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU Library General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU Library General Public *
|
|
* License along with this library; see the file COPYING.LIB. If not, *
|
|
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
|
* Suite 330, Boston, MA 02111-1307, USA *
|
|
* *
|
|
***************************************************************************/
|
|
|
|
#include <FCConfig.h>
|
|
|
|
#include "GuiNativeEventLinux.h"
|
|
|
|
#include "GuiApplicationNativeEventAware.h"
|
|
#include <Base/Console.h>
|
|
#include <QMainWindow>
|
|
|
|
#include <QSocketNotifier>
|
|
|
|
#include <spnav.h>
|
|
|
|
Gui::GuiNativeEvent::GuiNativeEvent(Gui::GUIApplicationNativeEventAware *app)
|
|
: GuiAbstractNativeEvent(app)
|
|
{
|
|
}
|
|
|
|
Gui::GuiNativeEvent::~GuiNativeEvent()
|
|
{
|
|
if (spnav_close())
|
|
Base::Console().Log("Couldn't disconnect from spacenav daemon\n");
|
|
else
|
|
Base::Console().Log("Disconnected from spacenav daemon\n");
|
|
}
|
|
|
|
void Gui::GuiNativeEvent::initSpaceball(QMainWindow *window)
|
|
{
|
|
Q_UNUSED(window)
|
|
if (spnav_open() == -1) {
|
|
Base::Console().Log("Couldn't connect to spacenav daemon. Please ignore if you don't have a spacemouse.\n");
|
|
} else {
|
|
Base::Console().Log("Connected to spacenav daemon\n");
|
|
QSocketNotifier* SpacenavNotifier = new QSocketNotifier(spnav_fd(), QSocketNotifier::Read, this);
|
|
connect(SpacenavNotifier, SIGNAL(activated(int)), this, SLOT(pollSpacenav()));
|
|
mainApp->setSpaceballPresent(true);
|
|
}
|
|
}
|
|
|
|
void Gui::GuiNativeEvent::pollSpacenav()
|
|
{
|
|
spnav_event ev;
|
|
while(spnav_poll_event(&ev))
|
|
{
|
|
switch (ev.type)
|
|
{
|
|
case SPNAV_EVENT_MOTION:
|
|
{
|
|
motionDataArray[0] = -ev.motion.x;
|
|
motionDataArray[1] = -ev.motion.z;
|
|
motionDataArray[2] = -ev.motion.y;
|
|
motionDataArray[3] = -ev.motion.rx;
|
|
motionDataArray[4] = -ev.motion.rz;
|
|
motionDataArray[5] = -ev.motion.ry;
|
|
mainApp->postMotionEvent(motionDataArray);
|
|
break;
|
|
}
|
|
case SPNAV_EVENT_BUTTON:
|
|
{
|
|
mainApp->postButtonEvent(ev.button.bnum, ev.button.press);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#include "3Dconnexion/moc_GuiNativeEventLinux.cpp"
|