73 lines
3.4 KiB
C++
73 lines
3.4 KiB
C++
/***************************************************************************
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* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_SOFCDB_H
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#define GUI_SOFCDB_H
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#include <iosfwd>
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#include <map>
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#include <string>
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#include <Inventor/C/basic.h>
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class SoNode;
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class SoGroup;
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class SoVRMLGroup;
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namespace Gui {
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/**
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* The FreeCAD database class to initialize all our own Inventor nodes.
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* @author Werner Mayer
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*/
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class GuiExport SoFCDB
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{
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public:
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static SbBool isInitialized();
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static void init();
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static void finish();
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static SoNode* replaceSwitches(SoNode* node);
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/// helper to apply a SoWriteAction to a node and write it to a string
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static const std::string& writeNodesToString(SoNode * root);
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static bool writeToVRML(SoNode* node, const char* filename, bool binary);
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static void writeToVRML(SoNode* node, std::string& buffer);
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static bool writeToX3D(SoNode* node, const char* filename, bool binary);
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static bool writeToX3D(SoNode* node, bool exportViewpoints, std::string& buffer);
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static bool writeToX3DOM(SoNode* node, std::string& buffer);
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// Write to Inventor, VRML, X3D or XHTML (based on X3DOM) file
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static bool writeToFile(SoNode* node, const char* filename, bool binary);
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/*! container for app lifetime storage. See SoFCCSysDragger for details
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* on why this is needed.
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*/
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static SoGroup* getStorage();
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private:
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static void writeX3D(SoVRMLGroup* node, bool exportViewpoints, std::ostream& out);
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static void writeX3DChild(SoNode* node, std::map<SoNode*, std::string>& nodeMap,
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int& numDEF, int spaces, std::ostream& out);
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static void writeX3DFields(SoNode* node, std::map<SoNode*, std::string>& nodeMap,
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bool isRoot, int& numDEF, int spaces, std::ostream& out);
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};
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} // namespace Gui
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#endif // GUI_SOFCDB_H
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