Files
create/src/Mod/Path/PathScripts
mlampert ebc1190d8b PATH: Feature/dogbone ii (#7660)
* Start of new dogbone dressup

* Added Instruction and tangents support for G2/3 moves

* Added Maneuver class to represent a set of moves and process them coherently

* Created kinks and verify their creation.

* Added dogbone detection and verification

* Simplified gcode strings

* Added horizontal t-bones generation

* Added support for vertical t-bone

* Consolidated t-bone creation

* Added support for pathLength

* Added support for tbone on short edge

* Added support for long edges

* Added support for dogbones

* Fixed dogbone for non-horizontal lead-in

* Horizontal bone adaptive length tests

* Fixed dogbone angle and adaptive length

* Some code cleanup

* Added adaptive length tests for dogbones

* Split base data classes into their own PathLanguage module.

* Splitting dogboneII implementation into its constituents

* Moved adaptive length into DogbonII module

* Separate dogboneII generator test cases and changed interface to allow for dynamic length calculations

* Unit tests for length calculation

* Initial DogboneII unit test

* Unit tests and fixes for plunge move handling

* Unit tests for the remaining styles and incision strategies

* Basic DogboneII gui

* Added support for markers

* Better color and selection scheme for markers

* Cleaned up import statements

* Added DogboneII to Path WB init

* Support for dogbone on dogbone and fixed t-bone generation

* Fixed t-bone on short leg bones

* Fixed tbone on short edge when short edge is m1

* Fixed t-bone on long edge for m0/m1 and CW/CCW

* Removed redundant code

* Removed redundant 'Dress-up' from menu entries

* black code formatting

* added generator to cmake

* Fixed typos
2022-11-02 15:25:09 -05:00
..
2022-11-02 15:25:09 -05:00

This is a legacy directory. The remaining files in here should either get refactored so they can move into the new structure or removed.

The PropertyBag diversion files are here in order to keep existing ToolBit files working. They might get removed in future versions.

Assigned Accel Keys:

  • P,I ... Launch Path Inspector
  • P,J ... Create Job
  • P,P ... Launch Post Processing
  • P,S ... Launch Path Sanity
  • P,T ... Launch Tool Library Manager