(single letter variables make it hard to read and understand code quickly and are error-prone for typos)
440 lines
17 KiB
C++
440 lines
17 KiB
C++
/******************************************************************************
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* Copyright (c) 2012 Jan Rheinländer <jrheinlaender@users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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******************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <BRepBuilderAPI_Transform.hxx>
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# include <BRepAlgoAPI_Fuse.hxx>
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# include <BRepAlgoAPI_Cut.hxx>
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# include <BRep_Builder.hxx>
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# include <TopExp.hxx>
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# include <TopExp_Explorer.hxx>
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# include <TopTools_IndexedMapOfShape.hxx>
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# include <Precision.hxx>
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# include <BRepBuilderAPI_Copy.hxx>
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# include <BRepBndLib.hxx>
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# include <Bnd_Box.hxx>
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#endif
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#ifndef FC_DEBUG
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#include <ctime>
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#endif
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#include "FeatureTransformed.h"
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#include "FeatureMultiTransform.h"
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#include "FeatureAddSub.h"
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#include "FeatureMirrored.h"
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#include "FeatureLinearPattern.h"
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#include "FeaturePolarPattern.h"
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#include "FeatureSketchBased.h"
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#include "Body.h"
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#include <Base/Console.h>
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#include <Base/Exception.h>
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#include <Base/Parameter.h>
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#include <Base/Reader.h>
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#include <App/Application.h>
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#include <Mod/Part/App/modelRefine.h>
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using namespace PartDesign;
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namespace PartDesign {
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const char* Transformed::OverlapEnums[] = { "Detect", "Overlap mode", "Non-overlap mode", NULL};
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PROPERTY_SOURCE(PartDesign::Transformed, PartDesign::Feature)
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Transformed::Transformed()
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{
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ADD_PROPERTY(Originals,(0));
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Originals.setSize(0);
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Placement.setStatus(App::Property::ReadOnly, true);
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ADD_PROPERTY_TYPE(Refine,(0),"Part Design",(App::PropertyType)(App::Prop_None),"Refine shape (clean up redundant edges) after adding/subtracting");
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ADD_PROPERTY_TYPE(Overlap, (0L), "Transform", App::Prop_None, "Feature overlapping behaviour");
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Overlap.setEnums(OverlapEnums);
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//init Refine property
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Base::Reference<ParameterGrp> hGrp = App::GetApplication().GetUserParameter()
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.GetGroup("BaseApp")->GetGroup("Preferences")->GetGroup("Mod/PartDesign");
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this->Refine.setValue(hGrp->GetBool("RefineModel", false));
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}
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void Transformed::positionBySupport(void)
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{
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// TODO May be here better to throw exception (silent=false) (2015-07-27, Fat-Zer)
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Part::Feature *support = getBaseObject(/* silent =*/ true);
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if (support)
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this->Placement.setValue(support->Placement.getValue());
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}
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Part::Feature* Transformed::getBaseObject(bool silent) const {
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Part::Feature *rv = Feature::getBaseObject(/* silent = */ true);
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if (rv) {
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return rv;
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}
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const char* err = nullptr;
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const std::vector<App::DocumentObject*> & originals = Originals.getValues();
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// NOTE: may be here supposed to be last origin but in order to keep the old behaviour keep here first
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App::DocumentObject* firstOriginal = originals.empty() ? NULL : originals.front();
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if (firstOriginal) {
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if(firstOriginal->isDerivedFrom(Part::Feature::getClassTypeId())) {
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rv = static_cast<Part::Feature*>(firstOriginal);
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} else {
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err = "Transformation feature Linked object is not a Part object";
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}
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} else {
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err = "No originals linked to the transformed feature.";
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}
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if (!silent && err) {
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throw Base::RuntimeError(err);
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}
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return rv;
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}
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App::DocumentObject* Transformed::getSketchObject() const
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{
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std::vector<DocumentObject*> originals = Originals.getValues();
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if (!originals.empty() && originals.front()->getTypeId().isDerivedFrom(PartDesign::ProfileBased::getClassTypeId())) {
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return (static_cast<PartDesign::ProfileBased*>(originals.front()))->getVerifiedSketch(true);
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}
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else if (!originals.empty() && originals.front()->getTypeId().isDerivedFrom(PartDesign::FeatureAddSub::getClassTypeId())) {
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return NULL;
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}
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else if (this->getTypeId().isDerivedFrom(LinearPattern::getClassTypeId())) {
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// if Originals is empty then try the linear pattern's Direction property
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const LinearPattern* pattern = static_cast<const LinearPattern*>(this);
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return pattern->Direction.getValue();
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}
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else if (this->getTypeId().isDerivedFrom(PolarPattern::getClassTypeId())) {
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// if Originals is empty then try the polar pattern's Axis property
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const PolarPattern* pattern = static_cast<const PolarPattern*>(this);
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return pattern->Axis.getValue();
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}
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else if (this->getTypeId().isDerivedFrom(Mirrored::getClassTypeId())) {
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// if Originals is empty then try the mirror pattern's MirrorPlane property
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const Mirrored* pattern = static_cast<const Mirrored*>(this);
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return pattern->MirrorPlane.getValue();
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}
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else {
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return 0;
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}
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}
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void Transformed::Restore(Base::XMLReader &reader)
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{
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PartDesign::Feature::Restore(reader);
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}
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void Transformed::handleChangedPropertyType(Base::XMLReader &reader, const char * TypeName, App::Property * prop)
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{
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// The property 'Angle' of PolarPattern has changed from PropertyFloat
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// to PropertyAngle and the property 'Length' has changed to PropertyLength.
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Base::Type inputType = Base::Type::fromName(TypeName);
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if (prop->getTypeId().isDerivedFrom(App::PropertyFloat::getClassTypeId()) &&
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inputType.isDerivedFrom(App::PropertyFloat::getClassTypeId())) {
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// Do not directly call the property's Restore method in case the implementation
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// has changed. So, create a temporary PropertyFloat object and assign the value.
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App::PropertyFloat floatProp;
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floatProp.Restore(reader);
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static_cast<App::PropertyFloat*>(prop)->setValue(floatProp.getValue());
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}
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else {
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PartDesign::Feature::handleChangedPropertyType(reader, TypeName, prop);
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}
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}
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short Transformed::mustExecute() const
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{
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if (Originals.isTouched())
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return 1;
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return PartDesign::Feature::mustExecute();
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}
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App::DocumentObjectExecReturn *Transformed::execute(void)
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{
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std::string overlapMode = Overlap.getValueAsString();
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bool overlapDetectionMode = overlapMode == "Detect";
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#ifndef FC_DEBUG
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std::clock_t start0;
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start0 = std::clock();
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#endif
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std::vector<App::DocumentObject*> originals = Originals.getValues();
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if (originals.empty()) // typically InsideMultiTransform
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return App::DocumentObject::StdReturn;
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if(!this->BaseFeature.getValue()) {
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auto body = getFeatureBody();
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if(body) {
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body->setBaseProperty(this);
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}
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}
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this->positionBySupport();
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// get transformations from subclass by calling virtual method
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std::vector<gp_Trsf> transformations;
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try {
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std::list<gp_Trsf> t_list = getTransformations(originals);
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transformations.insert(transformations.end(), t_list.begin(), t_list.end());
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} catch (Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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if (transformations.empty())
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return App::DocumentObject::StdReturn; // No transformations defined, exit silently
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// Get the support
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Part::Feature* supportFeature;
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try {
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supportFeature = getBaseObject();
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} catch (Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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const Part::TopoShape& supportTopShape = supportFeature->Shape.getShape();
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if (supportTopShape.getShape().IsNull())
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return new App::DocumentObjectExecReturn("Cannot transform invalid support shape");
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// create an untransformed copy of the support shape
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Part::TopoShape supportShape(supportTopShape);
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gp_Trsf trsfInv = supportShape.getShape().Location().Transformation().Inverted();
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supportShape.setTransform(Base::Matrix4D());
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TopoDS_Shape support = supportShape.getShape();
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// NOTE: It would be possible to build a compound from all original addShapes/subShapes and then
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// transform the compounds as a whole. But we choose to apply the transformations to each
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// Original separately. This way it is easier to discover what feature causes a fuse/cut
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// to fail. The downside is that performance suffers when there are many originals. But it seems
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// safe to assume that in most cases there are few originals and many transformations
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for (std::vector<App::DocumentObject*>::const_iterator o = originals.begin(); o != originals.end(); ++o)
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{
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// Extract the original shape and determine whether to cut or to fuse
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TopoDS_Shape shape;
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Part::TopoShape fuseShape;
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Part::TopoShape cutShape;
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if ((*o)->getTypeId().isDerivedFrom(PartDesign::FeatureAddSub::getClassTypeId())) {
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PartDesign::FeatureAddSub* feature = static_cast<PartDesign::FeatureAddSub*>(*o);
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feature->getAddSubShape(fuseShape, cutShape);
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if (fuseShape.isNull() && cutShape.isNull())
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return new App::DocumentObjectExecReturn("Shape of addsub feature is empty");
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gp_Trsf trsf = feature->getLocation().Transformation().Multiplied(trsfInv);
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if (!fuseShape.isNull())
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fuseShape = fuseShape.makETransform(trsf);
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if (!cutShape.isNull())
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cutShape = cutShape.makETransform(trsf);
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}
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else {
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return new App::DocumentObjectExecReturn("Only additive and subtractive features can be transformed");
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}
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TopoDS_Shape origShape = fuseShape.isNull()?cutShape.getShape():fuseShape.getShape();
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TopoDS_Shape current = support;
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BRep_Builder builder;
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TopoDS_Compound compShape;
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builder.MakeCompound(compShape);
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std::vector<TopoDS_Shape> shapes;
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bool overlapping = false;
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std::vector<gp_Trsf>::const_iterator transformIter = transformations.begin();
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// First transformation is skipped since it should not be part of the toolShape.
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transformIter++;
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for (; transformIter != transformations.end(); ++transformIter) {
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// Make an explicit copy of the shape because the "true" parameter to BRepBuilderAPI_Transform
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// seems to be pretty broken
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BRepBuilderAPI_Copy copy(origShape);
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shape = copy.Shape();
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BRepBuilderAPI_Transform mkTrf(shape, *transformIter, false); // No need to copy, now
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if (!mkTrf.IsDone())
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return new App::DocumentObjectExecReturn("Transformation failed", (*o));
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shape = mkTrf.Shape();
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shapes.emplace_back(shape);
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builder.Add(compShape, shape);
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if (overlapDetectionMode)
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overlapping = overlapping || (countSolids(TopoShape(origShape).fuse(shape))==1);
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}
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TopoDS_Shape toolShape;
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#ifndef FC_DEBUG
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if (overlapping || overlapMode == "Overlap mode")
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Base::Console().Message("Transformed: Overlapping feature mode (fusing tool shapes)\n");
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else
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Base::Console().Message("Transformed: Non-Overlapping feature mode (compound of tool shapes)\n");
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#endif
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if (overlapping || overlapMode == "Overlap mode")
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toolShape = TopoShape(shape).fuse(shapes, Precision::Confusion());
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else
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toolShape = compShape;
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if (!fuseShape.isNull()) {
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std::unique_ptr<BRepAlgoAPI_BooleanOperation> mkBool(new BRepAlgoAPI_Fuse(current, toolShape));
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if (!mkBool->IsDone()) {
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std::stringstream error;
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error << "Boolean operation failed";
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return new App::DocumentObjectExecReturn(error.str());
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}
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current = mkBool->Shape();
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} else {
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std::unique_ptr<BRepAlgoAPI_BooleanOperation> mkBool(new BRepAlgoAPI_Cut(current, toolShape));
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if (!mkBool->IsDone()) {
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std::stringstream error;
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error << "Boolean operation failed";
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return new App::DocumentObjectExecReturn(error.str());
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}
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current = mkBool->Shape();
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}
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support = current; // Use result of this operation for fuse/cut of next original
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}
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support = refineShapeIfActive(support);
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int solidCount = countSolids(support);
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if (solidCount > 1) {
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Base::Console().Warning("Transformed: Result has multiple solids. Only keeping the first.\n");
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}
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this->Shape.setValue(getSolid(support)); // picking the first solid
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rejected = getRemainingSolids(support);
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#ifndef FC_DEBUG
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Base::Console().Message("Transformed: Elapsed CPU time: %f s\n", (std::clock() - start0 ) / (double)(CLOCKS_PER_SEC));
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#endif
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return App::DocumentObject::StdReturn;
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}
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TopoDS_Shape Transformed::refineShapeIfActive(const TopoDS_Shape& oldShape) const
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{
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if (this->Refine.getValue()) {
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try {
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Part::BRepBuilderAPI_RefineModel mkRefine(oldShape);
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TopoDS_Shape resShape = mkRefine.Shape();
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if (!TopoShape(resShape).isClosed()) {
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return oldShape;
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}
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return resShape;
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}
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catch (Standard_Failure&) {
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return oldShape;
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}
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}
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return oldShape;
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}
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void Transformed::divideTools(const std::vector<TopoDS_Shape> &toolsIn, std::vector<TopoDS_Shape> &individualsOut,
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TopoDS_Compound &compoundOut) const
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{
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typedef std::pair<TopoDS_Shape, Bnd_Box> ShapeBoundPair;
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typedef std::list<ShapeBoundPair> PairList;
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typedef std::vector<ShapeBoundPair> PairVector;
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PairList pairList;
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std::vector<TopoDS_Shape>::const_iterator it;
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for (it = toolsIn.begin(); it != toolsIn.end(); ++it) {
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Bnd_Box bound;
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BRepBndLib::Add(*it, bound);
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bound.SetGap(0.0);
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ShapeBoundPair temp = std::make_pair(*it, bound);
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pairList.push_back(temp);
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}
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BRep_Builder builder;
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builder.MakeCompound(compoundOut);
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while(!pairList.empty()) {
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PairVector currentGroup;
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currentGroup.push_back(pairList.front());
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pairList.pop_front();
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PairList::iterator it = pairList.begin();
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while(it != pairList.end()) {
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PairVector::const_iterator groupIt;
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bool found(false);
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for (groupIt = currentGroup.begin(); groupIt != currentGroup.end(); ++groupIt) {
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if (!(*it).second.IsOut((*groupIt).second)) {//touching means is out.
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found = true;
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break;
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}
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}
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if (found) {
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currentGroup.push_back(*it);
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pairList.erase(it);
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it=pairList.begin();
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continue;
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}
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++it;
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}
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if (currentGroup.size() == 1) {
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builder.Add(compoundOut, currentGroup.front().first);
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}
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else {
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PairVector::const_iterator groupIt;
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for (groupIt = currentGroup.begin(); groupIt != currentGroup.end(); ++groupIt)
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individualsOut.push_back((*groupIt).first);
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}
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}
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}
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TopoDS_Shape Transformed::getRemainingSolids(const TopoDS_Shape& shape)
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{
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BRep_Builder builder;
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TopoDS_Compound compShape;
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builder.MakeCompound(compShape);
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if (shape.IsNull())
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Standard_Failure::Raise("Shape is null");
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TopExp_Explorer xp;
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xp.Init(shape,TopAbs_SOLID);
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xp.Next(); // skip the first
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for (; xp.More(); xp.Next()) {
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builder.Add(compShape, xp.Current());
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}
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return TopoDS_Shape(std::move(compShape));
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}
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}
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