Files
create/src/Mod/Part/Gui/ViewProviderReference.h
2025-11-11 13:49:01 +01:00

115 lines
4.1 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2010 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTGUI_ViewProviderPartReference_H
#define PARTGUI_ViewProviderPartReference_H
#include <Standard_Boolean.hxx>
#include <TopoDS_Shape.hxx>
#include <Gui/ViewProviderGeometryObject.h>
#include <Gui/ViewProviderBuilder.h>
#include <Mod/Part/PartGlobal.h>
#include <map>
class TopoDS_Shape;
class TopoDS_Edge;
class TopoDS_Wire;
class TopoDS_Face;
class SoSeparator;
class SoGroup;
class SoSwitch;
class SoVertexShape;
class SoPickedPoint;
class SoShapeHints;
class SoEventCallback;
class SbVec3f;
class SoSphere;
class SoScale;
namespace PartGui
{
class PartGuiExport ViewProviderPartReference: public Gui::ViewProviderGeometryObject
{
PROPERTY_HEADER_WITH_OVERRIDE(PartGui::ViewProviderPartReference);
public:
/// constructor
ViewProviderPartReference();
/// destructor
~ViewProviderPartReference() override;
// Display properties
// App::PropertyFloatConstraint LineWidth;
// App::PropertyFloatConstraint PointSize;
// App::PropertyColor LineColor;
// App::PropertyColor PointColor;
// App::PropertyMaterial LineMaterial;
// App::PropertyMaterial PointMaterial;
// App::PropertyBool ControlPoints;
// App::PropertyEnumeration Lighting;
void attach(App::DocumentObject*) override;
void setDisplayMode(const char* ModeName) override;
/// returns a list of all possible modes
std::vector<std::string> getDisplayModes() const override;
/// Update the view representation
void reload();
void updateData(const App::Property*) override;
protected:
/// get called by the container whenever a property has been changed
void onChanged(const App::Property* prop) override;
// bool loadParameter();
// nodes for the data representation
SoGroup* EdgeRoot {nullptr};
SoGroup* FaceRoot {nullptr};
SoGroup* VertexRoot {nullptr};
SoMaterial* pcLineMaterial {nullptr};
SoMaterial* pcPointMaterial {nullptr};
SoDrawStyle* pcLineStyle {nullptr};
SoDrawStyle* pcPointStyle {nullptr};
SoSwitch* pcControlPoints {nullptr};
SoShapeHints* pShapeHints {nullptr};
private:
// settings stuff
float meshDeviation {0.01F};
bool noPerVertexNormals {true};
bool qualityNormals {false};
static App::PropertyFloatConstraint::Constraints floatRange;
static const char* LightingEnums[];
};
} // namespace PartGui
#endif // PARTGUI_ViewProviderPartReference_H