Files
create/src/Mod/Draft/draftobjects/text.py
carlopav 81e5a3487b Draft: fix ScaleMultiplier on annotation objects
Object auto create the property when opening an old Draft annotation
.
2020-05-04 10:53:54 +02:00

133 lines
4.7 KiB
Python

# ***************************************************************************
# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""This module provides the object code for Draft Text.
"""
## @package text
# \ingroup DRAFT
# \brief This module provides the object code for Draft Text.
import FreeCAD as App
import math
from PySide.QtCore import QT_TRANSLATE_NOOP
import DraftGeomUtils
import draftutils.gui_utils as gui_utils
import draftutils.utils as utils
from draftobjects.draft_annotation import DraftAnnotation
if App.GuiUp:
from draftviewproviders.view_text import ViewProviderText
def make_text(stringslist, point=App.Vector(0,0,0), screen=False):
"""makeText(strings, point, screen)
Creates a Text object containing the given strings.
The current color and text height and font
specified in preferences are used.
Parameters
----------
stringlist : List
Given list of strings, one string by line (strings can also
be one single string)
point : App::Vector
insert point of the text
screen : Bool
If screen is True, the text always faces the view direction.
"""
if not App.ActiveDocument:
App.Console.PrintError("No active document. Aborting\n")
return
utils.type_check([(point, App.Vector)], "makeText")
if not isinstance(stringslist,list): stringslist = [stringslist]
obj = App.ActiveDocument.addObject("App::FeaturePython","Text")
Text(obj)
obj.Text = stringslist
obj.Placement.Base = point
if App.GuiUp:
ViewProviderText(obj.ViewObject)
if screen:
obj.ViewObject.DisplayMode = "3D text"
h = utils.get_param("textheight",0.20)
if screen:
h = h*10
obj.ViewObject.FontSize = h
obj.ViewObject.FontName = utils.get_param("textfont","")
obj.ViewObject.LineSpacing = 1
gui_utils.format_object(obj)
gui_utils.select(obj)
return obj
class Text(DraftAnnotation):
"""The Draft Text object"""
def __init__(self, obj):
super(Text, self).__init__(obj, "Text")
self.init_properties(obj)
obj.Proxy = self
def init_properties(self, obj):
"""Add Text specific properties to the object and set them"""
obj.addProperty("App::PropertyPlacement",
"Placement",
"Base",
QT_TRANSLATE_NOOP("App::Property",
"The placement of this object"))
obj.addProperty("App::PropertyStringList",
"Text",
"Base",
QT_TRANSLATE_NOOP("App::Property",
"The text displayed by this object"))
def onDocumentRestored(self, obj):
super(Text, self).onDocumentRestored(obj)
def execute(self,obj):
'''Do something when recompute object'''
return
def onChanged(self,obj,prop):
'''Do something when a property has changed'''
return