"Professional CMake" book suggest the following: "Targets should build successfully with or without compiler support for precompiled headers. It should be considered an optimization, not a requirement. In particular, do not explicitly include a precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically generated precompile header on the compiler command line instead. This is more portable across the major compilers and is likely to be easier to maintain. It will also avoid warnings being generated from certain code checking tools like iwyu (include what you use)." Therefore, removed the "#include <PreCompiled.h>" from sources, also there is no need for the "#ifdef _PreComp_" anymore
307 lines
10 KiB
C++
307 lines
10 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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// inclusion of the generated files (generated out of MaterialPy.xml)
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#include "MaterialPy.h"
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#include "MaterialPy.cpp"
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#include <Base/PyWrapParseTupleAndKeywords.h>
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using namespace App;
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Base::Color MaterialPy::toColor(PyObject* value)
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{
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Base::Color cCol;
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if (PyTuple_Check(value) && (PyTuple_Size(value) == 3 || PyTuple_Size(value) == 4)) {
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PyObject* item {};
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item = PyTuple_GetItem(value, 0);
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if (PyFloat_Check(item)) {
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cCol.r = (float)PyFloat_AsDouble(item);
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item = PyTuple_GetItem(value, 1);
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if (PyFloat_Check(item)) {
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cCol.g = (float)PyFloat_AsDouble(item);
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}
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else {
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throw Base::TypeError("Type in tuple must be consistent (float)");
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}
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item = PyTuple_GetItem(value, 2);
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if (PyFloat_Check(item)) {
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cCol.b = (float)PyFloat_AsDouble(item);
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}
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else {
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throw Base::TypeError("Type in tuple must be consistent (float)");
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}
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if (PyTuple_Size(value) == 4) {
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item = PyTuple_GetItem(value, 3);
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if (PyFloat_Check(item)) {
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cCol.a = (float)PyFloat_AsDouble(item);
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}
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else {
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throw Base::TypeError("Type in tuple must be consistent (float)");
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}
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}
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}
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else if (PyLong_Check(item)) {
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cCol.r = static_cast<float>(PyLong_AsLong(item)) / 255.0F;
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item = PyTuple_GetItem(value, 1);
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if (PyLong_Check(item)) {
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cCol.g = static_cast<float>(PyLong_AsLong(item)) / 255.0F;
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}
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else {
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throw Base::TypeError("Type in tuple must be consistent (integer)");
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}
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item = PyTuple_GetItem(value, 2);
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if (PyLong_Check(item)) {
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cCol.b = static_cast<float>(PyLong_AsLong(item)) / 255.0F;
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}
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else {
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throw Base::TypeError("Type in tuple must be consistent (integer)");
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}
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if (PyTuple_Size(value) == 4) {
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item = PyTuple_GetItem(value, 3);
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if (PyLong_Check(item)) {
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cCol.a = static_cast<float>(PyLong_AsLong(item)) / 255.0F;
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}
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else {
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throw Base::TypeError("Type in tuple must be consistent (integer)");
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}
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}
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}
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else {
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throw Base::TypeError("Type in tuple must be float or integer");
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}
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}
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else if (PyLong_Check(value)) {
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cCol.setPackedValue(PyLong_AsUnsignedLong(value));
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}
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else {
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std::string error =
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std::string("type must be integer or tuple of float or tuple integer, not ");
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error += value->ob_type->tp_name;
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throw Base::TypeError(error);
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}
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return cCol;
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}
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PyObject* MaterialPy::PyMake(struct _typeobject*, PyObject*, PyObject*) // Python wrapper
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{
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// create a new instance of MaterialPy and the Twin object
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return new MaterialPy(new Material);
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}
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// constructor method
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int MaterialPy::PyInit(PyObject* args, PyObject* kwds)
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{
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PyObject* diffuse = nullptr;
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PyObject* ambient = nullptr;
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PyObject* specular = nullptr;
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PyObject* emissive = nullptr;
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PyObject* shininess = nullptr;
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PyObject* transparency = nullptr;
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static const std::array<const char*, 7> kwds_colors {"DiffuseColor",
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"AmbientColor",
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"SpecularColor",
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"EmissiveColor",
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"Shininess",
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"Transparency",
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nullptr};
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if (!Base::Wrapped_ParseTupleAndKeywords(args,
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kwds,
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"|OOOOOO",
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kwds_colors,
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&diffuse,
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&ambient,
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&specular,
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&emissive,
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&shininess,
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&transparency)) {
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return -1;
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}
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try {
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if (diffuse) {
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setDiffuseColor(Py::Object(diffuse));
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}
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if (ambient) {
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setAmbientColor(Py::Object(ambient));
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}
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if (specular) {
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setSpecularColor(Py::Object(specular));
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}
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if (emissive) {
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setEmissiveColor(Py::Object(emissive));
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}
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if (shininess) {
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setShininess(Py::Float(shininess));
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}
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if (transparency) {
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setTransparency(Py::Float(transparency));
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}
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return 0;
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}
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catch (const Py::Exception&) {
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return -1;
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}
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}
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// returns a string which represents the object e.g. when printed in python
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std::string MaterialPy::representation() const
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{
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return {"<Material object>"};
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}
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PyObject* MaterialPy::set(PyObject* args)
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{
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char* pstr {};
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if (!PyArg_ParseTuple(args, "s", &pstr)) {
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return nullptr;
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}
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getMaterialPtr()->set(pstr);
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Py_Return;
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}
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Py::Object MaterialPy::getAmbientColor() const
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{
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Py::Tuple tuple(4);
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tuple.setItem(0, Py::Float(getMaterialPtr()->ambientColor.r));
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tuple.setItem(1, Py::Float(getMaterialPtr()->ambientColor.g));
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tuple.setItem(2, Py::Float(getMaterialPtr()->ambientColor.b));
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tuple.setItem(3, Py::Float(getMaterialPtr()->ambientColor.a));
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return tuple;
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}
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void MaterialPy::setAmbientColor(Py::Object arg)
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{
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try {
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getMaterialPtr()->ambientColor = toColor(*arg);
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}
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catch (const Base::Exception& e) {
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e.setPyException();
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throw Py::Exception();
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}
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}
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Py::Object MaterialPy::getDiffuseColor() const
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{
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Py::Tuple tuple(4);
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tuple.setItem(0, Py::Float(getMaterialPtr()->diffuseColor.r));
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tuple.setItem(1, Py::Float(getMaterialPtr()->diffuseColor.g));
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tuple.setItem(2, Py::Float(getMaterialPtr()->diffuseColor.b));
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tuple.setItem(3, Py::Float(getMaterialPtr()->diffuseColor.a));
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return tuple;
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}
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void MaterialPy::setDiffuseColor(Py::Object arg)
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{
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try {
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getMaterialPtr()->diffuseColor = toColor(*arg);
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}
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catch (const Base::Exception& e) {
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e.setPyException();
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throw Py::Exception();
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}
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}
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Py::Object MaterialPy::getEmissiveColor() const
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{
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Py::Tuple tuple(4);
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tuple.setItem(0, Py::Float(getMaterialPtr()->emissiveColor.r));
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tuple.setItem(1, Py::Float(getMaterialPtr()->emissiveColor.g));
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tuple.setItem(2, Py::Float(getMaterialPtr()->emissiveColor.b));
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tuple.setItem(3, Py::Float(getMaterialPtr()->emissiveColor.a));
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return tuple;
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}
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void MaterialPy::setEmissiveColor(Py::Object arg)
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{
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try {
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getMaterialPtr()->emissiveColor = toColor(*arg);
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}
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catch (const Base::Exception& e) {
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e.setPyException();
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throw Py::Exception();
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}
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}
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Py::Object MaterialPy::getSpecularColor() const
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{
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Py::Tuple tuple(4);
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tuple.setItem(0, Py::Float(getMaterialPtr()->specularColor.r));
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tuple.setItem(1, Py::Float(getMaterialPtr()->specularColor.g));
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tuple.setItem(2, Py::Float(getMaterialPtr()->specularColor.b));
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tuple.setItem(3, Py::Float(getMaterialPtr()->specularColor.a));
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return tuple;
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}
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void MaterialPy::setSpecularColor(Py::Object arg)
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{
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try {
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getMaterialPtr()->specularColor = toColor(*arg);
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}
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catch (const Base::Exception& e) {
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e.setPyException();
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throw Py::Exception();
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}
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}
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Py::Float MaterialPy::getShininess() const
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{
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return Py::Float(getMaterialPtr()->shininess);
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}
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void MaterialPy::setShininess(Py::Float arg)
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{
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getMaterialPtr()->shininess = arg;
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}
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Py::Float MaterialPy::getTransparency() const
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{
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return Py::Float(getMaterialPtr()->transparency);
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}
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void MaterialPy::setTransparency(Py::Float arg)
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{
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getMaterialPtr()->transparency = arg;
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}
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PyObject* MaterialPy::getCustomAttributes(const char* /*attr*/) const
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{
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return nullptr;
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}
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int MaterialPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/)
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{
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return 0;
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}
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