MacOS edits 2

This commit is contained in:
Aik-Siong Koh
2023-11-30 22:25:48 -07:00
parent 2b7fba1b0e
commit 7083905e59
6 changed files with 5 additions and 23 deletions

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@@ -11,6 +11,7 @@
#include <fstream>
#include <algorithm>
#include <numeric>
#include <iomanip>
#include "ASMTAssembly.h"
#include "CREATE.h"
@@ -40,7 +41,6 @@
#include "SystemSolver.h"
#include "ASMTItemIJ.h"
#include "ASMTKinematicIJ.h"
#include <iomanip>
#include "ASMTAngleJoint.h"
#include "ASMTConstantVelocityJoint.h"
#include "ASMTCylSphJoint.h"

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@@ -10,31 +10,22 @@
#include <fstream>
#include "ASMTSpatialContainer.h"
#include "FullColumn.h"
#include "FullMatrix.h"
#include "MBDynSystem.h"
#include "ASMTTime.h"
#include "ASMTConstantGravity.h"
#include "ASMTSimulationParameters.h"
#include "ASMTAnimationParameters.h"
namespace MbD {
class ASMTRefPoint;
class ASMTRefCurve;
class ASMTRefSurface;
class ASMTPart;
class ASMTKinematicIJ;
class ASMTConstraintSet;
class ASMTForceTorque;
class ASMTConstantGravity;
// class ASMTSimulationParameters;
// class ASMTAnimationParameters;
class ASMTSimulationParameters;
class ASMTAnimationParameters;
class ASMTJoint;
class ASMTMotion;
class Units;
class ASMTTime;
class SystemSolver;
class ASMTItemIJ;
class MBDynSystem;
class ASMTAssembly : public ASMTSpatialContainer
{

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@@ -184,6 +184,7 @@ std::shared_ptr<Constant> MbD::ASMTItem::sptrConstant(double value)
void MbD::ASMTItem::storeOnLevel(std::ofstream& os, int level)
{
noop();
assert(false);
}

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@@ -1,6 +0,0 @@
#pragma once
namespace MbD {
template<typename T>
class EulerParameters;
}

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@@ -539,7 +539,6 @@
<ClInclude Include="EulerAngles.h" />
<ClInclude Include="EulerAnglesDDot.h" />
<ClInclude Include="EulerAnglesDot.h" />
<ClInclude Include="EulerParameters.ref.h" />
<ClInclude Include="Exponential.h" />
<ClInclude Include="ExternalSystem.h" />
<ClInclude Include="FunctionFromData.h" />

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@@ -1814,9 +1814,6 @@
<ClInclude Include="..\testapp\OndselSolver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="EulerParameters.ref.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MBDynGravity.h">
<Filter>Header Files</Filter>
</ClInclude>