runPosIC, VelIC, AccIC numerically correct

This commit is contained in:
Aik-Siong Koh
2023-06-24 23:08:29 -06:00
parent 371b13a9e0
commit c30ee64b89
110 changed files with 2171 additions and 129 deletions

View File

@@ -54,3 +54,23 @@ void MbD::AtPointConstraintIqcJc::fillPosKineJacob(SpMatDsptr mat)
mat->atijplusNumber(iG, iqXIminusOnePlusAxis, -1.0);
mat->atijplusFullRow(iG, iqEI, pGpEI);
}
void MbD::AtPointConstraintIqcJc::fillVelICJacob(SpMatDsptr mat)
{
mat->atijplusNumber(iG, iqXIminusOnePlusAxis, -1.0);
mat->atijplusNumber(iqXIminusOnePlusAxis, iG, -1.0);
mat->atijplusFullRow(iG, iqEI, pGpEI);
mat->atijplusFullColumn(iqEI, iG, pGpEI->transpose());
}
void MbD::AtPointConstraintIqcJc::fillAccICIterError(FColDsptr col)
{
col->atiminusNumber(iqXIminusOnePlusAxis, lam);
col->atiplusFullVectortimes(iqEI, pGpEI, lam);
auto efrmIqc = std::static_pointer_cast<EndFrameqc>(frmI);
auto qEdotI = efrmIqc->qEdot();
auto sum = -efrmIqc->qXddot()->at(axis);
sum += pGpEI->timesFullColumn(efrmIqc->qEddot());
sum += qEdotI->transposeTimesFullColumn(ppGpEIpEI->timesFullColumn(qEdotI));
col->atiplusNumber(iG, sum);
}