35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
/***************************************************************************
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* Copyright (c) 2023 Ondsel, Inc. *
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* *
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* This file is part of OndselSolver. *
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* *
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* See LICENSE file for details about copyright. *
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***************************************************************************/
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#pragma once
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#include <memory>
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#include "KinematicIeJe.h"
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namespace MbD {
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template<typename T>
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class FullColumn;
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class DirectionCosineIecJec : public KinematicIeJe
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{
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//aAijIeJe axisI axisJ aAjOIe aAjOJe
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public:
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DirectionCosineIecJec();
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DirectionCosineIecJec(EndFrmsptr frmi, EndFrmsptr frmj, int axisi, int axisj);
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void calcPostDynCorrectorIteration() override;
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double value() override;
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int axisI, axisJ; //0, 1, 2 = x, y, z
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double aAijIeJe;
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FColDsptr aAjOIe, aAjOJe;
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};
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}
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