Merge pull request #22660 from chennes/fixMultResultConvertedToLargerType
Fix mult result converted to larger type
This commit is contained in:
@@ -563,7 +563,7 @@ void Model::updateSlot()
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int currentRow = 0;
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int currentColumn = -1; //we know first column is going to be root so will be kicked up to 0.
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int maxColumn = currentColumn; //used for determining offset of icons and text.
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float maxTextLength = 0;
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qreal maxTextLength = 0;
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for (const auto ¤tVertex : sorted)
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{
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if (!(*theGraph)[currentVertex].dagVisible)
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@@ -652,11 +652,11 @@ void Model::updateSlot()
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auto point = (*theGraph)[currentVertex].point.get();
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point->setRect(0.0, 0.0, pointSize, pointSize);
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point->setTransform(QTransform::fromTranslate(pointSpacing * currentColumn,
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point->setTransform(QTransform::fromTranslate(pointSpacing * static_cast<qreal>(currentColumn),
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rowHeight * currentRow + rowHeight / 2.0 - pointSize / 2.0));
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point->setBrush(currentBrush);
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float cheat = 0.0;
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qreal cheat = 0.0;
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if (direction == -1)
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cheat = rowHeight;
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@@ -672,7 +672,7 @@ void Model::updateSlot()
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auto text = (*theGraph)[currentVertex].text.get();
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text->setPlainText(QString::fromUtf8(findRecord(currentVertex, *graphLink).DObject->Label.getValue()));
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text->setDefaultTextColor(currentBrush.color());
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maxTextLength = std::max(maxTextLength, static_cast<float>(text->boundingRect().width()));
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maxTextLength = std::max(maxTextLength, text->boundingRect().width());
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text->setTransform(QTransform::fromTranslate
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(0.0, rowHeight * currentRow - verticalSpacing * 2.0 + cheat)); //calculate x location later.
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(*theGraph)[currentVertex].lastVisibleState = VisibilityState::None; //force visual update for color.
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@@ -683,8 +683,8 @@ void Model::updateSlot()
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//our list is topo sorted so all dependents should be located, so we can build the connectors.
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//will have some more logic for connector path, simple for now.
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float currentX = pointSpacing * currentColumn + pointSize / 2.0;
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float currentY = rowHeight * currentRow + rowHeight / 2.0;
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qreal currentX = pointSpacing * currentColumn + pointSize / 2.0;
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qreal currentY = rowHeight * currentRow + rowHeight / 2.0;
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OutEdgeIterator it, itEnd;
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boost::tie(it, itEnd) = boost::out_edges(currentVertex, *theGraph);
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for (; it != itEnd; ++it)
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@@ -692,9 +692,9 @@ void Model::updateSlot()
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Vertex target = boost::target(*it, *theGraph);
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if (!(*theGraph)[target].dagVisible)
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continue; //we don't make it here if source isn't visible. So don't have to worry about that.
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float dependentX = pointSpacing * static_cast<int>(columnFromMask((*theGraph)[target].column)) + pointSize / 2.0; //on center.
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qreal dependentX = pointSpacing * static_cast<int>(columnFromMask((*theGraph)[target].column)) + pointSize / 2.0; //on center.
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columnFromMask((*theGraph)[target].column);
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float dependentY = rowHeight * (*theGraph)[target].row + rowHeight / 2.0;
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qreal dependentY = rowHeight * (*theGraph)[target].row + rowHeight / 2.0;
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QGraphicsPathItem *pathItem = (*theGraph)[*it].connector.get();
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pathItem->setBrush(Qt::NoBrush);
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@@ -705,17 +705,17 @@ void Model::updateSlot()
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else
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{
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//connector with bend.
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float radius = pointSpacing / 1.9; //no zero length line.
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qreal radius = pointSpacing / 1.9; //no zero length line.
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path.lineTo(currentX, dependentY + radius * direction);
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float yPosition;
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qreal yPosition;
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if (direction == -1.0)
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yPosition = dependentY - 2.0 * radius;
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else
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yPosition = dependentY;
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float width = 2.0 * radius;
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float height = width;
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qreal width = 2.0 * radius;
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qreal height = width;
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if (dependentX > currentX) //radius to the right.
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{
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QRectF arcRect(currentX, yPosition, width, height);
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@@ -735,10 +735,10 @@ void Model::updateSlot()
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}
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//now that we have the graph drawn we know where to place icons and text.
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float columnSpacing = (maxColumn * pointSpacing);
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qreal columnSpacing = (maxColumn * pointSpacing);
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for (const auto ¤tVertex : sorted)
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{
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float localCurrentX = columnSpacing;
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qreal localCurrentX = columnSpacing;
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localCurrentX += pointToIcon;
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auto visiblePixmap = (*theGraph)[currentVertex].visibleIcon.get();
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QTransform visibleIconTransform = QTransform::fromTranslate(localCurrentX, 0.0);
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@@ -118,17 +118,17 @@ namespace Gui
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//! @name View Constants for spacing
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//@{
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float fontHeight; //!< height of the current qApp default font.
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float direction; //!< controls top to bottom or bottom to top direction.
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float verticalSpacing; //!< pixels between top and bottom of text to background rectangle.
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float rowHeight; //!< height of background rectangle.
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float iconSize; //!< size of icon to match font.
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float pointSize; //!< size of the connection point.
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float pointSpacing; //!< spacing between pofloat columns.
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float pointToIcon; //!< spacing from last column points to first icon.
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float iconToIcon; //!< spacing between icons.
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float iconToText; //!< spacing between last icon and text.
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float rowPadding; //!< spaces added to rectangle background width ends.
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qreal fontHeight; //!< height of the current qApp default font.
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qreal direction; //!< controls top to bottom or bottom to top direction.
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qreal verticalSpacing; //!< pixels between top and bottom of text to background rectangle.
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qreal rowHeight; //!< height of background rectangle.
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qreal iconSize; //!< size of icon to match font.
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qreal pointSize; //!< size of the connection point.
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qreal pointSpacing; //!< spacing between pofloat columns.
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qreal pointToIcon; //!< spacing from last column points to first icon.
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qreal iconToIcon; //!< spacing between icons.
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qreal iconToText; //!< spacing between last icon and text.
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qreal rowPadding; //!< spaces added to rectangle background width ends.
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std::vector<QBrush> backgroundBrushes; //!< brushes to paint background rectangles.
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std::vector<QBrush> forgroundBrushes; //!< brushes to paint points, connectors, text.
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void setupViewConstants();
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@@ -748,7 +748,7 @@ cSimTool::cSimTool(const TopoDS_Shape& toolShape, float res)
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for (int x = 0; x < radValue; x++) {
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// find the face of the tool by checking z points across the
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// radius to see if the point is inside the shape
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pnt.x = x * res;
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pnt.x = static_cast<double>(x) * res;
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bool inside = isInside(toolShape, pnt, res);
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// move down until the point is outside the shape
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@@ -55,7 +55,8 @@ TextureLoader::TextureLoader(std::string imgFolder,
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int textureSize)
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: mImageFolder(imgFolder)
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{
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int buffsize = textureSize * textureSize * sizeof(unsigned int);
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size_t buffsize =
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static_cast<size_t>(textureSize) * static_cast<size_t>(textureSize) * sizeof(unsigned int);
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mRawData = (unsigned int*)malloc(buffsize);
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if (mRawData == nullptr) {
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return;
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@@ -1552,7 +1552,8 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
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double Yln = BndBox.LengthY() / NbrY;
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double Zln = BndBox.LengthZ() / NbrZ;
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std::vector<FemFaceGridItem> Grid(NbrX * NbrY * NbrZ);
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std::vector<FemFaceGridItem> Grid(static_cast<size_t>(NbrX) * static_cast<size_t>(NbrY)
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* static_cast<size_t>(NbrZ));
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unsigned int iX = 0;
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@@ -920,7 +920,7 @@ App::DocumentObjectExecReturn* Feature::execute()
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fMinDist = -std::numeric_limits<float>::max();
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}
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else {
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res.m_sumsq += fMinDist * fMinDist;
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res.m_sumsq += static_cast<double>(fMinDist) * static_cast<double>(fMinDist);
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res.m_numv++;
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}
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@@ -348,7 +348,7 @@ float PlaneFit::GetStdDeviation() const
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}
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fMean = (1.0F / ulPtCt) * fSumXi;
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return sqrt((ulPtCt / (ulPtCt - 1.0F)) * ((1.0F / ulPtCt) * fSumXi2 - fMean * fMean));
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return sqrtf((ulPtCt / (ulPtCt - 1.0F)) * ((1.0F / ulPtCt) * fSumXi2 - fMean * fMean));
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}
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float PlaneFit::GetSignedStdDeviation() const
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@@ -392,7 +392,8 @@ float PlaneFit::GetSignedStdDeviation() const
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fMean = 1.0F / ulPtCt * fSumXi;
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return fFactor * sqrt((ulPtCt / (ulPtCt - 3.0F)) * ((1.0F / ulPtCt) * fSumXi2 - fMean * fMean));
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return fFactor
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* sqrtf((ulPtCt / (ulPtCt - 3.0F)) * ((1.0F / ulPtCt) * fSumXi2 - fMean * fMean));
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}
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void PlaneFit::ProjectToPlane()
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@@ -1314,7 +1315,7 @@ float CylinderFit::GetStdDeviation() const
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}
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fMean = (1.0F / ulPtCt) * fSumXi;
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return sqrt((ulPtCt / (ulPtCt - 1.0F)) * ((1.0F / ulPtCt) * fSumXi2 - fMean * fMean));
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return sqrtf((ulPtCt / (ulPtCt - 1.0F)) * ((1.0F / ulPtCt) * fSumXi2 - fMean * fMean));
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}
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void CylinderFit::GetBounding(Base::Vector3f& bottom, Base::Vector3f& top) const
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@@ -1485,7 +1486,7 @@ float SphereFit::GetStdDeviation() const
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}
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fMean = (1.0F / ulPtCt) * fSumXi;
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return sqrt((ulPtCt / (ulPtCt - 1.0F)) * ((1.0F / ulPtCt) * fSumXi2 - fMean * fMean));
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return sqrtf((ulPtCt / (ulPtCt - 1.0F)) * ((1.0F / ulPtCt) * fSumXi2 - fMean * fMean));
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}
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void SphereFit::ProjectToSphere()
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@@ -196,7 +196,8 @@ ColMat<double, 3> FaceUnwrapper::interpolateFlatFace(const TopoDS_Face& face)
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const TColStd_Array1OfReal& _vknots = _bspline->VKnotSequence();
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Eigen::VectorXd weights;
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weights.resize(_bspline->NbUPoles() * _bspline->NbVPoles());
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weights.resize(static_cast<Eigen::Index>(_bspline->NbUPoles())
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* static_cast<Eigen::Index>(_bspline->NbVPoles()));
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long i = 0;
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for (long u = 1; u <= _bspline->NbUPoles(); u++) {
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for (long v = 1; v <= _bspline->NbVPoles(); v++) {
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@@ -368,7 +368,7 @@ Eigen::Matrix<double, Eigen::Dynamic, 2> NurbsBase2D::getUVMesh(int num_u_points
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double v_min = this->v_knots(0);
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double v_max = this->v_knots(this->v_knots.size() - 1);
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Eigen::Matrix<double, Eigen::Dynamic, 2> uv_points;
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uv_points.resize(num_u_points * num_v_points, 2);
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uv_points.resize(static_cast<Eigen::Index>(num_u_points) * static_cast<Eigen::Index>(num_v_points), 2);
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int i = 0;
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for (int u = 0; u < num_u_points; u++)
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{
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@@ -289,7 +289,8 @@ void ViewProviderSplineExtension::showControlPointsOfFace(const TopoDS_Face& fac
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return; // nothing to do
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SoCoordinate3 * coords = new SoCoordinate3;
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coords->point.setNum(nCtU * nCtV + knots.size());
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coords->point.setNum((static_cast<float>(nCtU) * static_cast<float>(nCtV)) +
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static_cast<float>(knots.size()));
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int index=0;
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SbVec3f* verts = coords->point.startEditing();
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@@ -964,7 +964,9 @@ void BSplineParameterCorrection::DoParameterCorrection(int iIter)
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double fMaxDiff = 0.0, fMaxScalar = 1.0;
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double fWeight = _fSmoothInfluence;
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Base::SequencerLauncher seq("Calc surface...", iIter * _pvcPoints->Length());
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Base::SequencerLauncher seq("Calc surface...",
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static_cast<size_t>(iIter)
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* static_cast<size_t>(_pvcPoints->Length()));
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do {
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fMaxScalar = 1.0;
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@@ -1273,8 +1275,10 @@ void BSplineParameterCorrection::CalcSmoothingTerms(bool bRecalc,
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{
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if (bRecalc) {
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Base::SequencerLauncher seq("Initializing...",
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3 * _usUCtrlpoints * _usUCtrlpoints * _usVCtrlpoints
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* _usVCtrlpoints);
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static_cast<size_t>(3) * static_cast<size_t>(_usUCtrlpoints)
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* static_cast<size_t>(_usUCtrlpoints)
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* static_cast<size_t>(_usVCtrlpoints)
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* static_cast<size_t>(_usVCtrlpoints));
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CalcFirstSmoothMatrix(seq);
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CalcSecondSmoothMatrix(seq);
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CalcThirdSmoothMatrix(seq);
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@@ -271,8 +271,8 @@ void EditModeGeometryCoinConverter::convert(const Sketcher::GeoListFacade& geoli
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// Coin Nodes Editing
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int vOrFactor = ViewProviderSketchCoinAttorney::getViewOrientationFactor(viewProvider);
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double linez = vOrFactor * drawingParameters.zLowLines; // NOLINT
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double pointz = vOrFactor * drawingParameters.zLowPoints;
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double linez = vOrFactor * static_cast<double>(drawingParameters.zLowLines); // NOLINT
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double pointz = vOrFactor * static_cast<double>(drawingParameters.zLowPoints);
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for (auto l = 0; l < geometryLayerParameters.getCoinLayerCount(); l++) {
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geometryLayerNodes.PointsCoordinate[l]->point.setNum(Points[l].size());
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@@ -384,7 +384,7 @@ public:
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if (Rez::guiX(pp.first().y) > scenePos.y())
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dimDistance = -dimDistance;
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double y = scenePos.y() + i * dimDistance;
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double y = static_cast<double>(scenePos.y()) + i * static_cast<double>(dimDistance);
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scenePos = QPointF(curPos.x(), y);
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}
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else if(type == DimensionType::DistanceY) {
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@@ -392,7 +392,7 @@ public:
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if (Rez::guiX(pp.first().x) > scenePos.x())
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dimDistance = -dimDistance;
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double x = scenePos.x() + i * dimDistance;
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double x = static_cast<double>(scenePos.x()) + i * static_cast<double>(dimDistance);
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scenePos = QPointF(x, curPos.y());
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}
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}
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