Mesh: fix many linter warnings

This commit is contained in:
wmayer
2024-03-11 19:46:02 +01:00
committed by wwmayer
parent 230c7aa14e
commit a7ae00237d
32 changed files with 232 additions and 138 deletions

View File

@@ -66,6 +66,7 @@ struct MeshPropertyLock
private:
PropertyMeshKernel* prop;
FC_DISABLE_COPY_MOVE(MeshPropertyLock)
};
int MeshPy::PyInit(PyObject* args, PyObject*)
@@ -345,7 +346,7 @@ PyObject* MeshPy::write(PyObject* args, PyObject* kwds)
PyObject* MeshPy::writeInventor(PyObject* args)
{
float creaseangle = 0.0f;
float creaseangle = 0.0F;
if (!PyArg_ParseTuple(args, "|f", &creaseangle)) {
return nullptr;
}
@@ -374,7 +375,9 @@ PyObject* MeshPy::offset(PyObject* args)
PyObject* MeshPy::offsetSpecial(PyObject* args)
{
float Float {}, zmin {}, zmax {};
float Float {};
float zmin {};
float zmax {};
if (!PyArg_ParseTuple(args, "fff", &Float, &zmin, &zmax)) {
return nullptr;
}
@@ -392,7 +395,7 @@ PyObject* MeshPy::crossSections(PyObject* args)
{
PyObject* obj {};
PyObject* poly = Py_False;
float min_eps = 1.0e-2f;
float min_eps = 1.0e-2F;
if (!PyArg_ParseTuple(args, "O|fO!", &obj, &min_eps, &PyBool_Type, &poly)) {
return nullptr;
}
@@ -554,7 +557,7 @@ PyObject* MeshPy::section(PyObject* args, PyObject* kwds)
{
PyObject* pcObj {};
PyObject* connectLines = Py_True;
float fMinDist = 0.0001f;
float fMinDist = 0.0001F;
static const std::array<const char*, 4> keywords_section {"Mesh",
"ConnectLines",
@@ -601,7 +604,9 @@ PyObject* MeshPy::coarsen(PyObject* args)
PyObject* MeshPy::translate(PyObject* args)
{
float x {}, y {}, z {};
float x {};
float y {};
float z {};
if (!PyArg_ParseTuple(args, "fff", &x, &y, &z)) {
return nullptr;
}
@@ -619,7 +624,9 @@ PyObject* MeshPy::translate(PyObject* args)
PyObject* MeshPy::rotate(PyObject* args)
{
double x {}, y {}, z {};
double x {};
double y {};
double z {};
if (!PyArg_ParseTuple(args, "ddd", &x, &y, &z)) {
return nullptr;
}
@@ -677,7 +684,15 @@ PyObject* MeshPy::getEigenSystem(PyObject* args)
PyObject* MeshPy::addFacet(PyObject* args)
{
double x1 {}, y1 {}, z1 {}, x2 {}, y2 {}, z2 {}, x3 {}, y3 {}, z3 {};
double x1 {};
double y1 {};
double z1 {};
double x2 {};
double y2 {};
double z2 {};
double x3 {};
double y3 {};
double z3 {};
if (PyArg_ParseTuple(args, "ddddddddd", &x1, &y1, &z1, &x2, &y2, &z2, &x3, &y3, &z3)) {
getMeshObjectPtr()->addFacet(
MeshCore::MeshGeomFacet(Base::Vector3f((float)x1, (float)y1, (float)z1),
@@ -687,7 +702,9 @@ PyObject* MeshPy::addFacet(PyObject* args)
}
PyErr_Clear();
PyObject *v1 {}, *v2 {}, *v3 {};
PyObject* v1 {};
PyObject* v2 {};
PyObject* v3 {};
if (PyArg_ParseTuple(args,
"O!O!O!",
&(Base::VectorPy::Type),
@@ -908,7 +925,9 @@ PyObject* MeshPy::movePoint(PyObject* args)
Base::Vector3d vec;
do {
double x = 0.0, y = 0.0, z = 0.0;
double x = 0.0;
double y = 0.0;
double z = 0.0;
if (PyArg_ParseTuple(args, "kddd", &index, &x, &y, &z)) {
vec.Set(x, y, z);
break;
@@ -961,7 +980,7 @@ PyObject* MeshPy::addSegment(PyObject* args)
segment.reserve(list.size());
for (Py::Sequence::iterator it = list.begin(); it != list.end(); ++it) {
Py::Long value(*it);
Mesh::FacetIndex index = static_cast<unsigned long>(value);
Mesh::FacetIndex index = static_cast<Mesh::FacetIndex>(value);
if (index < numFacets) {
segment.push_back(index);
}
@@ -1371,13 +1390,13 @@ PyObject* MeshPy::fillupHoles(PyObject* args)
{
unsigned long len {};
int level = 0;
float max_area = 0.0f;
float max_area = 0.0F;
if (!PyArg_ParseTuple(args, "k|if", &len, &level, &max_area)) {
return nullptr;
}
try {
std::unique_ptr<MeshCore::AbstractPolygonTriangulator> tria;
if (max_area > 0.0f) {
if (max_area > 0.0F) {
tria = std::unique_ptr<MeshCore::AbstractPolygonTriangulator>(
new MeshCore::ConstraintDelaunayTriangulator(max_area));
}
@@ -1415,8 +1434,8 @@ PyObject* MeshPy::fixIndices(PyObject* args)
PyObject* MeshPy::fixCaps(PyObject* args)
{
float fMaxAngle = Base::toRadians<float>(150.0f);
float fSplitFactor = 0.25f;
float fMaxAngle = Base::toRadians<float>(150.0F);
float fSplitFactor = 0.25F;
if (!PyArg_ParseTuple(args, "|ff", &fMaxAngle, &fSplitFactor)) {
return nullptr;
}
@@ -1556,7 +1575,7 @@ PyObject* MeshPy::mergeFacets(PyObject* args)
PyObject* MeshPy::optimizeTopology(PyObject* args)
{
float fMaxAngle = -1.0f;
float fMaxAngle = -1.0F;
if (!PyArg_ParseTuple(
args,
"|f; specify the maximum allowed angle between the normals of two adjacent facets",
@@ -1607,7 +1626,8 @@ PyObject* MeshPy::splitEdges(PyObject* args)
PyObject* MeshPy::splitEdge(PyObject* args)
{
unsigned long facet {}, neighbour {};
unsigned long facet {};
unsigned long neighbour {};
PyObject* vertex {};
if (!PyArg_ParseTuple(args, "kkO!", &facet, &neighbour, &Base::VectorPy::Type, &vertex)) {
return nullptr;
@@ -1683,7 +1703,8 @@ PyObject* MeshPy::splitFacet(PyObject* args)
PyObject* MeshPy::swapEdge(PyObject* args)
{
unsigned long facet {}, neighbour {};
unsigned long facet {};
unsigned long neighbour {};
if (!PyArg_ParseTuple(args, "kk", &facet, &neighbour)) {
return nullptr;
}
@@ -1716,7 +1737,8 @@ PyObject* MeshPy::swapEdge(PyObject* args)
PyObject* MeshPy::collapseEdge(PyObject* args)
{
unsigned long facet {}, neighbour {};
unsigned long facet {};
unsigned long neighbour {};
if (!PyArg_ParseTuple(args, "kk", &facet, &neighbour)) {
return nullptr;
}
@@ -1960,7 +1982,8 @@ PyObject* MeshPy::trim(PyObject* args)
PyObject* MeshPy::trimByPlane(PyObject* args)
{
PyObject *base {}, *norm {};
PyObject* base {};
PyObject* norm {};
if (!PyArg_ParseTuple(args,
"O!O!",
&Base::VectorPy::Type,
@@ -2044,7 +2067,8 @@ PyObject* MeshPy::smooth(PyObject* args, PyObject* kwds)
PyObject* MeshPy::decimate(PyObject* args)
{
float fTol {}, fRed {};
float fTol {};
float fRed {};
if (PyArg_ParseTuple(args, "ff", &fTol, &fRed)) {
PY_TRY
{

View File

@@ -61,9 +61,8 @@ int DlgDecimating::targetNumberOfTriangles() const
if (ui->checkAbsoluteNumber->isChecked()) {
return ui->spinBoxReduction->value();
}
else {
return numberOfTriangles * (1.0 - reduction());
}
return int(numberOfTriangles * (1.0 - reduction()));
}
void DlgDecimating::setNumberOfTriangles(int num)
@@ -90,7 +89,7 @@ void DlgDecimating::onCheckAbsoluteNumberToggled(bool on)
ui->sliderReduction,
&QSlider::setValue);
ui->spinBoxReduction->setRange(1, numberOfTriangles);
ui->spinBoxReduction->setValue(numberOfTriangles * (1.0 - reduction()));
ui->spinBoxReduction->setValue(int(numberOfTriangles * (1.0 - reduction())));
ui->spinBoxReduction->setSuffix(QString());
ui->checkAbsoluteNumber->setText(
tr("Absolute number (Maximum: %1)").arg(numberOfTriangles));
@@ -159,8 +158,8 @@ bool TaskDecimating::accept()
Gui::WaitCursor wc;
Gui::Command::openCommand(QT_TRANSLATE_NOOP("Command", "Mesh Decimating"));
float tolerance = widget->tolerance();
float reduction = widget->reduction();
float tolerance = float(widget->tolerance());
float reduction = float(widget->reduction());
bool absolute = widget->isAbsoluteNumber();
int targetSize = 0;
if (absolute) {

View File

@@ -51,6 +51,8 @@ private:
private:
int numberOfTriangles {0};
std::unique_ptr<Ui_DlgDecimating> ui;
Q_DISABLE_COPY_MOVE(DlgDecimating)
};
/**

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@@ -90,7 +90,7 @@ public:
bool enableFoldsCheck {false};
bool checkNonManfoldPoints {false};
bool strictlyDegenerated {true};
float epsilonDegenerated {0.0f};
float epsilonDegenerated {0.0F};
};
/* TRANSLATOR MeshGui::DlgEvaluateMeshImp */
@@ -129,7 +129,7 @@ DlgEvaluateMeshImp::DlgEvaluateMeshImp(QWidget* parent, Qt::WindowFlags fl)
d->enableFoldsCheck = hGrp->GetBool("EnableFoldsCheck", false);
d->strictlyDegenerated = hGrp->GetBool("StrictlyDegenerated", true);
if (d->strictlyDegenerated) {
d->epsilonDegenerated = 0.0f;
d->epsilonDegenerated = 0.0F;
}
else {
d->epsilonDegenerated = MeshCore::MeshDefinitions::_fMinPointDistanceP2;
@@ -350,8 +350,7 @@ void DlgEvaluateMeshImp::addViewProvider(const char* name,
removeViewProvider(name);
if (d->view) {
ViewProviderMeshDefects* vp =
static_cast<ViewProviderMeshDefects*>(Base::Type::createInstanceByName(name));
auto vp = static_cast<ViewProviderMeshDefects*>(Base::Type::createInstanceByName(name));
assert(vp->isDerivedFrom<Gui::ViewProvider>());
vp->attach(d->meshFeature);
d->view->getViewer()->addViewProvider(vp);
@@ -362,7 +361,7 @@ void DlgEvaluateMeshImp::addViewProvider(const char* name,
void DlgEvaluateMeshImp::removeViewProvider(const char* name)
{
std::map<std::string, ViewProviderMeshDefects*>::iterator it = d->vp.find(name);
auto it = d->vp.find(name);
if (it != d->vp.end()) {
if (d->view) {
d->view->getViewer()->removeViewProvider(it->second);
@@ -499,8 +498,7 @@ void DlgEvaluateMeshImp::onRefreshButtonClicked()
void DlgEvaluateMeshImp::onCheckOrientationButtonClicked()
{
std::map<std::string, ViewProviderMeshDefects*>::iterator it =
d->vp.find("MeshGui::ViewProviderMeshOrientation");
auto it = d->vp.find("MeshGui::ViewProviderMeshOrientation");
if (it != d->vp.end()) {
if (d->ui.checkOrientationButton->isChecked()) {
it->second->show();
@@ -692,8 +690,7 @@ void DlgEvaluateMeshImp::onRepairNonmanifoldsButtonClicked()
void DlgEvaluateMeshImp::onCheckIndicesButtonClicked()
{
std::map<std::string, ViewProviderMeshDefects*>::iterator it =
d->vp.find("MeshGui::ViewProviderMeshIndices");
auto it = d->vp.find("MeshGui::ViewProviderMeshIndices");
if (it != d->vp.end()) {
if (d->ui.checkIndicesButton->isChecked()) {
it->second->show();
@@ -785,8 +782,7 @@ void DlgEvaluateMeshImp::onRepairIndicesButtonClicked()
void DlgEvaluateMeshImp::onCheckDegenerationButtonClicked()
{
std::map<std::string, ViewProviderMeshDefects*>::iterator it =
d->vp.find("MeshGui::ViewProviderMeshDegenerations");
auto it = d->vp.find("MeshGui::ViewProviderMeshDegenerations");
if (it != d->vp.end()) {
if (d->ui.checkDegenerationButton->isChecked()) {
it->second->show();
@@ -856,8 +852,7 @@ void DlgEvaluateMeshImp::onRepairDegeneratedButtonClicked()
void DlgEvaluateMeshImp::onCheckDuplicatedFacesButtonClicked()
{
std::map<std::string, ViewProviderMeshDefects*>::iterator it =
d->vp.find("MeshGui::ViewProviderMeshDuplicatedFaces");
auto it = d->vp.find("MeshGui::ViewProviderMeshDuplicatedFaces");
if (it != d->vp.end()) {
if (d->ui.checkDuplicatedFacesButton->isChecked()) {
it->second->show();
@@ -928,8 +923,7 @@ void DlgEvaluateMeshImp::onRepairDuplicatedFacesButtonClicked()
void DlgEvaluateMeshImp::onCheckDuplicatedPointsButtonClicked()
{
std::map<std::string, ViewProviderMeshDefects*>::iterator it =
d->vp.find("MeshGui::ViewProviderMeshDuplicatedPoints");
auto it = d->vp.find("MeshGui::ViewProviderMeshDuplicatedPoints");
if (it != d->vp.end()) {
if (d->ui.checkDuplicatedPointsButton->isChecked()) {
it->second->show();
@@ -998,8 +992,7 @@ void DlgEvaluateMeshImp::onRepairDuplicatedPointsButtonClicked()
void DlgEvaluateMeshImp::onCheckSelfIntersectionButtonClicked()
{
std::map<std::string, ViewProviderMeshDefects*>::iterator it =
d->vp.find("MeshGui::ViewProviderMeshSelfIntersections");
auto it = d->vp.find("MeshGui::ViewProviderMeshSelfIntersections");
if (it != d->vp.end()) {
if (d->ui.checkSelfIntersectionButton->isChecked()) {
it->second->show();
@@ -1077,8 +1070,7 @@ void DlgEvaluateMeshImp::onRepairSelfIntersectionButtonClicked()
void DlgEvaluateMeshImp::onCheckFoldsButtonClicked()
{
std::map<std::string, ViewProviderMeshDefects*>::iterator it =
d->vp.find("MeshGui::ViewProviderMeshFolds");
auto it = d->vp.find("MeshGui::ViewProviderMeshFolds");
if (it != d->vp.end()) {
if (d->ui.checkFoldsButton->isChecked()) {
it->second->show();
@@ -1309,7 +1301,7 @@ void DlgEvaluateMeshImp::onButtonBoxClicked(QAbstractButton* button)
d->showFoldsFunction(d->enableFoldsCheck);
d->strictlyDegenerated = dlg.isDegeneratedFacetsChecked();
if (d->strictlyDegenerated) {
d->epsilonDegenerated = 0.0f;
d->epsilonDegenerated = 0.0F;
}
else {
d->epsilonDegenerated = MeshCore::MeshDefinitions::_fMinPointDistanceP2;
@@ -1397,8 +1389,9 @@ DockEvaluateMeshImp::~DockEvaluateMeshImp()
/**
* Destroys the dock window this object is embedded into without destroying itself.
*/
void DockEvaluateMeshImp::closeEvent(QCloseEvent*)
void DockEvaluateMeshImp::closeEvent(QCloseEvent* event)
{
Q_UNUSED(event)
// closes the dock window
Gui::DockWindowManager* pDockMgr = Gui::DockWindowManager::instance();
pDockMgr->removeDockWindow(scrollArea);

View File

@@ -140,6 +140,8 @@ protected:
private:
class Private;
Private* d;
Q_DISABLE_COPY_MOVE(DlgEvaluateMeshImp)
};
/**
@@ -165,6 +167,8 @@ public:
private:
QScrollArea* scrollArea;
static DockEvaluateMeshImp* _instance;
Q_DISABLE_COPY_MOVE(DockEvaluateMeshImp)
};
} // namespace MeshGui

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@@ -53,6 +53,8 @@ public:
private:
Ui_DlgEvaluateSettings* ui;
Q_DISABLE_COPY_MOVE(DlgEvaluateSettings)
};
} // namespace MeshGui

View File

@@ -46,6 +46,8 @@ protected:
private:
std::unique_ptr<Ui_DlgRegularSolid> ui;
Q_DISABLE_COPY_MOVE(DlgRegularSolidImp)
};
} // namespace MeshGui

View File

@@ -52,6 +52,8 @@ protected:
private:
Ui_DlgSettingsImportExport* ui;
Q_DISABLE_COPY_MOVE(DlgSettingsImportExport)
}; // end class DlgSettingsImportExport
} // namespace MeshGui

View File

@@ -54,6 +54,8 @@ protected:
private:
std::unique_ptr<Ui_DlgSettingsMeshView> ui;
Q_DISABLE_COPY_MOVE(DlgSettingsMeshView)
};
} // namespace MeshGui

View File

@@ -108,7 +108,7 @@ DlgSmoothing::Smooth DlgSmoothing::method() const
if (ui->radioButtonTaubin->isChecked()) {
return DlgSmoothing::Taubin;
}
else if (ui->radioButtonLaplace->isChecked()) {
if (ui->radioButtonLaplace->isChecked()) {
return DlgSmoothing::Laplace;
}
return DlgSmoothing::None;

View File

@@ -69,6 +69,8 @@ Q_SIGNALS:
private:
Ui_DlgSmoothing* ui;
QButtonGroup* bg;
Q_DISABLE_COPY_MOVE(DlgSmoothing)
};
/**
@@ -105,6 +107,8 @@ public:
private:
DlgSmoothing* widget;
Q_DISABLE_COPY_MOVE(SmoothingDialog)
};
/**

View File

@@ -94,11 +94,11 @@ void ViewProviderFace::attach(App::DocumentObject* obj)
SoGroup* markers = new SoGroup();
SoDrawStyle* pointStyle = new SoDrawStyle();
pointStyle->style = SoDrawStyle::POINTS;
pointStyle->pointSize = 8.0f;
pointStyle->pointSize = 8.0F;
markers->addChild(pointStyle);
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoPointSet* marker = new SoPointSet();
markers->addChild(markcol);
markers->addChild(pcCoords);
@@ -121,7 +121,7 @@ void ViewProviderFace::attach(App::DocumentObject* obj)
basecol->rgb.setValue(col.r, col.g, col.b);
}
else {
basecol->rgb.setValue(1.0f, 0.0f, 0.0f);
basecol->rgb.setValue(1.0F, 0.0F, 0.0F);
}
faces->addChild(basecol);
@@ -524,8 +524,8 @@ void MeshFillHole::closeBridge()
{
// Do the hole-filling
Gui::WaitCursor wc;
TBoundary::iterator it = std::find(myPolygon.begin(), myPolygon.end(), myVertex1);
TBoundary::iterator jt = std::find(myPolygon.begin(), myPolygon.end(), myVertex2);
auto it = std::find(myPolygon.begin(), myPolygon.end(), myVertex1);
auto jt = std::find(myPolygon.begin(), myPolygon.end(), myVertex2);
if (it != myPolygon.end() && jt != myPolygon.end()) {
// which iterator comes first
if (jt < it) {
@@ -533,7 +533,8 @@ void MeshFillHole::closeBridge()
}
// split the boundary into two loops and take the shorter one
std::list<TBoundary> bounds;
TBoundary loop1, loop2;
TBoundary loop1;
TBoundary loop2;
loop1.insert(loop1.end(), myPolygon.begin(), it);
loop1.insert(loop1.end(), jt, myPolygon.end());
loop2.insert(loop2.end(), it, jt);
@@ -694,14 +695,14 @@ void MeshFillHole::fileHoleCallback(void* ud, SoEventCallback* n)
}
SoNode* node = self->getPickedPolygon(rp);
if (node) {
std::map<SoNode*, TBoundary>::iterator it = self->myPolygons.find(node);
auto it = self->myPolygons.find(node);
if (it != self->myPolygons.end()) {
// now check which vertex of the polygon is closest to the ray
Mesh::PointIndex vertex_index {};
SbVec3f closestPoint;
float minDist =
self->findClosestPoint(rp.getLine(), it->second, vertex_index, closestPoint);
if (minDist < 1.0f) {
if (minDist < 1.0F) {
if (self->myNumPoints == 0) {
self->myVertex->point.set1Value(0, closestPoint);
}
@@ -731,7 +732,7 @@ void MeshFillHole::fileHoleCallback(void* ud, SoEventCallback* n)
}
SoNode* node = self->getPickedPolygon(rp);
if (node) {
std::map<SoNode*, TBoundary>::iterator it = self->myPolygons.find(node);
auto it = self->myPolygons.find(node);
if (it != self->myPolygons.end()) {
// now check which vertex of the polygon is closest to the ray
Mesh::PointIndex vertex_index {};
@@ -740,7 +741,7 @@ void MeshFillHole::fileHoleCallback(void* ud, SoEventCallback* n)
it->second,
vertex_index,
closestPoint);
if (minDist < 1.0f) {
if (minDist < 1.0F) {
if (self->myNumPoints == 0) {
self->myBoundaryRoot->addChild(node);
self->myVertex->point.set1Value(0, closestPoint);

View File

@@ -81,6 +81,8 @@ public:
SoCoordinate3* pcCoords;
SoFaceSet* pcFaces;
SoFCMeshPickNode* pcMeshPick;
FC_DISABLE_COPY_MOVE(ViewProviderFace)
};
/**
@@ -112,6 +114,8 @@ private:
private:
ViewProviderFace* faceView;
Q_DISABLE_COPY_MOVE(MeshFaceAddition)
};
class MeshGuiExport MeshHoleFiller
@@ -179,6 +183,8 @@ private:
TBoundary myPolygon;
MeshHoleFiller& myHoleFiller;
Connection myConnection;
Q_DISABLE_COPY_MOVE(MeshFillHole)
};
} // namespace MeshGui

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@@ -60,6 +60,7 @@ using namespace MeshGui;
#define CROSS_HOT_X 7
#define CROSS_HOT_Y 7
// NOLINTBEGIN
// clang-format off
unsigned char MeshSelection::cross_bitmap[] = {
0xc0, 0x03, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02,
@@ -73,6 +74,7 @@ unsigned char MeshSelection::cross_mask_bitmap[] = {
0xff, 0xff, 0xff, 0xff, 0xc0, 0x03, 0xc0, 0x03,
0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03};
// clang-format on
// NOLINTEND
MeshSelection::MeshSelection()
{
@@ -205,8 +207,8 @@ void MeshSelection::prepareFreehandSelection(bool add, SoEventCallbackCB* cb)
// set cross cursor
Gui::FreehandSelection* freehand = new Gui::FreehandSelection();
freehand->setClosed(true);
freehand->setColor(1.0f, 0.0f, 0.0f);
freehand->setLineWidth(3.0f);
freehand->setColor(1.0F, 0.0F, 0.0F);
freehand->setLineWidth(3.0F);
viewer->navigationStyle()->startSelection(freehand);
auto setComponentCursor = [=]() {
@@ -303,7 +305,8 @@ bool MeshSelection::deleteSelectionBorder()
Mesh::Feature* mf = static_cast<Mesh::Feature*>(view->getObject());
// mark the selected facet as visited
std::vector<Mesh::FacetIndex> selection, remove;
std::vector<Mesh::FacetIndex> selection;
std::vector<Mesh::FacetIndex> remove;
std::set<Mesh::PointIndex> borderPoints;
MeshCore::MeshAlgorithm meshAlg(mf->Mesh.getValue().getKernel());
meshAlg.GetFacetsFlag(selection, MeshCore::MeshFacet::SELECTED);
@@ -469,7 +472,8 @@ void MeshSelection::selectGLCallback(void* ud, SoEventCallback* n)
polygon.push_back(polygon.front());
}
SbVec3f pnt, dir;
SbVec3f pnt;
SbVec3f dir;
view->getNearPlane(pnt, dir);
Base::Vector3f normal(dir[0], dir[1], dir[2]);
@@ -491,7 +495,8 @@ void MeshSelection::selectGLCallback(void* ud, SoEventCallback* n)
if (self->onlyVisibleTriangles) {
const SbVec2s& sz = view->getSoRenderManager()->getViewportRegion().getWindowSize();
short width {}, height {};
short width {};
short height {};
sz.getValue(width, height);
std::vector<SbVec2s> pixelPoly = view->getPolygon();
SbBox2s rect;
@@ -519,7 +524,7 @@ void MeshSelection::selectGLCallback(void* ud, SoEventCallback* n)
MeshCore::MeshFacetIterator it_f(kernel);
for (Mesh::FacetIndex face : faces) {
it_f.Set(face);
if (it_f->GetNormal() * normal > 0.0f) {
if (it_f->GetNormal() * normal > 0.0F) {
screen.push_back(face);
}
}

View File

@@ -82,6 +82,8 @@ private:
private:
class Private;
std::unique_ptr<Private> d;
Q_DISABLE_COPY_MOVE(GmshWidget)
};
/**
@@ -105,6 +107,8 @@ protected:
private:
class Private;
std::unique_ptr<Private> d;
Q_DISABLE_COPY_MOVE(RemeshGmsh)
};
/**

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@@ -73,6 +73,8 @@ private:
private:
Ui_RemoveComponents* ui;
MeshSelection meshSel;
Q_DISABLE_COPY_MOVE(RemoveComponents)
};
/**
@@ -93,6 +95,8 @@ private Q_SLOTS:
private:
RemoveComponents* widget;
Q_DISABLE_COPY_MOVE(RemoveComponentsDialog)
};
/**

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@@ -57,6 +57,8 @@ protected:
private:
Ui_Segmentation* ui;
Mesh::Feature* myMesh;
Q_DISABLE_COPY_MOVE(Segmentation)
};
/**

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@@ -90,6 +90,8 @@ private:
Mesh::Feature* myMesh;
MeshSelection meshSel;
std::vector<QDoubleSpinBox*> spinBoxes;
Q_DISABLE_COPY_MOVE(ParametersDialog)
};
class MeshGuiExport SegmentationBestFit: public QWidget
@@ -119,6 +121,8 @@ private:
Ui_SegmentationBestFit* ui;
Mesh::Feature* myMesh;
MeshSelection meshSel;
Q_DISABLE_COPY_MOVE(SegmentationBestFit)
};
/**

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@@ -56,6 +56,8 @@ private:
private:
MeshSelection meshSel;
Ui_Selection* ui;
Q_DISABLE_COPY_MOVE(Selection)
};
} // namespace MeshGui

View File

@@ -94,7 +94,7 @@ void SoPolygon::GLRender(SoGLRenderAction* action)
*/
void SoPolygon::drawPolygon(const SbVec3f* points, int32_t len) const
{
glLineWidth(3.0f);
glLineWidth(3.0F);
int32_t beg = startIndex.getValue();
int32_t cnt = numVertices.getValue();
int32_t end = beg + cnt;
@@ -162,10 +162,10 @@ void SoPolygon::computeBBox(SoAction* action, SbBox3f& box, SbVec3f& center)
}
box.setBounds(minX, minY, minZ, maxX, maxY, maxZ);
center.setValue(0.5f * (minX + maxX), 0.5f * (minY + maxY), 0.5f * (minZ + maxZ));
center.setValue(0.5F * (minX + maxX), 0.5F * (minY + maxY), 0.5F * (minZ + maxZ));
}
else {
box.setBounds(SbVec3f(0, 0, 0), SbVec3f(0, 0, 0));
center.setValue(0.0f, 0.0f, 0.0f);
center.setValue(0.0F, 0.0F, 0.0F);
}
}

View File

@@ -57,13 +57,13 @@ Mesh::Extension3MF::Resource ThumbnailExtension3MF::addMesh(const Mesh::MeshObje
ViewProviderMeshBuilder().createMesh(mesh.getKernel(), coord, faces);
SbRotation rot(-0.35355f, -0.14644f, -0.35355f, -0.85355f);
SbRotation rot(-0.35355F, -0.14644F, -0.35355F, -0.85355F);
cam->orientation.setValue(rot);
SbViewportRegion vpr(256, 256);
cam->viewAll(root, vpr);
Gui::SoQtOffscreenRenderer renderer(vpr);
renderer.setBackgroundColor(SbColor4f(1.0f, 1.0f, 1.0f, 0.0f));
renderer.setBackgroundColor(SbColor4f(1.0F, 1.0F, 1.0F, 0.0F));
QImage img;
renderer.render(root);
renderer.writeToImage(img);

View File

@@ -224,8 +224,8 @@ QIcon ViewProviderExport::getIcon() const
// ------------------------------------------------------
App::PropertyFloatConstraint::Constraints ViewProviderMesh::floatRange = {1.0f, 64.0f, 1.0f};
App::PropertyFloatConstraint::Constraints ViewProviderMesh::angleRange = {0.0f, 180.0f, 1.0f};
App::PropertyFloatConstraint::Constraints ViewProviderMesh::floatRange = {1.0F, 64.0F, 1.0F};
App::PropertyFloatConstraint::Constraints ViewProviderMesh::angleRange = {0.0F, 180.0F, 1.0F};
App::PropertyIntegerConstraint::Constraints ViewProviderMesh::intPercent = {0, 100, 5};
const char* ViewProviderMesh::LightingEnums[] = {"One side", "Two side", nullptr};
@@ -357,7 +357,7 @@ void ViewProviderMesh::onChanged(const App::Property* prop)
pcMatBinding->value = SoMaterialBinding::OVERALL;
}
if (prop == &LineTransparency) {
float trans = LineTransparency.getValue() / 100.0f;
float trans = LineTransparency.getValue() / 100.0F;
pLineColor->transparency = trans;
}
else if (prop == &LineWidth) {
@@ -406,12 +406,12 @@ void ViewProviderMesh::onChanged(const App::Property* prop)
void ViewProviderMesh::setOpenEdgeColorFrom(const App::Color& c)
{
float r = 1.0f - c.r;
r = r < 0.5f ? 0.0f : 1.0f;
float g = 1.0f - c.g;
g = g < 0.5f ? 0.0f : 1.0f;
float b = 1.0f - c.b;
b = b < 0.5f ? 0.0f : 1.0f;
float r = 1.0F - c.r;
r = r < 0.5F ? 0.0F : 1.0F;
float g = 1.0F - c.g;
g = g < 0.5F ? 0.0F : 1.0F;
float b = 1.0F - c.b;
b = b < 0.5F ? 0.0F : 1.0F;
pOpenColor->rgb.setValue(r, g, b);
}
@@ -478,8 +478,8 @@ void ViewProviderMesh::attach(App::DocumentObject* pcFeat)
// appear on top of the faces
SoPolygonOffset* offset = new SoPolygonOffset();
offset->styles = SoPolygonOffset::FILLED;
offset->factor = 1.0f;
offset->units = 1.0f;
offset->factor = 1.0F;
offset->units = 1.0F;
SoSeparator* pcWireSep = new SoSeparator();
pcWireSep->addChild(pcLineStyle);
@@ -1297,17 +1297,17 @@ void ViewProviderMesh::selectGLCallback(void* ud, SoEventCallback* n)
pos.getValue(pX, pY);
const SbVec2s& sz = view->getSoRenderManager()->getViewportRegion().getViewportSizePixels();
float fRatio = view->getSoRenderManager()->getViewportRegion().getViewportAspectRatio();
if (fRatio > 1.0f) {
pX = (pX - 0.5f) / fRatio + 0.5f;
if (fRatio > 1.0F) {
pX = (pX - 0.5F) / fRatio + 0.5F;
pos.setValue(pX, pY);
}
else if (fRatio < 1.0f) {
pY = (pY - 0.5f) * fRatio + 0.5f;
else if (fRatio < 1.0F) {
pY = (pY - 0.5F) * fRatio + 0.5F;
pos.setValue(pX, pY);
}
short x1 = (short)(pX * sz[0] + 0.5f);
short y1 = (short)(pY * sz[1] + 0.5f);
short x1 = (short)(pX * sz[0] + 0.5F);
short y1 = (short)(pY * sz[1] + 0.5F);
SbVec2s loc = ev->getPosition();
short x2 = loc[0];
short y2 = loc[1];
@@ -1436,7 +1436,10 @@ void ViewProviderMesh::boxZoom(const SbBox2s& box, const SbViewportRegion& vp, S
}
// Get the new center in normalized pixel coordinates
short xmin {}, xmax {}, ymin {}, ymax {};
short xmin {};
short xmax {};
short ymin {};
short ymax {};
box.getBounds(xmin, ymin, xmax, ymax);
const SbVec2f center((float)((xmin + xmax) / 2) / (float)std::max((int)(size[0] - 1), 1),
(float)(size[1] - (ymin + ymax) / 2)
@@ -1454,8 +1457,8 @@ void ViewProviderMesh::boxZoom(const SbBox2s& box, const SbViewportRegion& vp, S
static_cast<SoOrthographicCamera*>(cam)->height = height;
}
else if (cam->getTypeId() == SoPerspectiveCamera::getClassTypeId()) {
float height = static_cast<SoPerspectiveCamera*>(cam)->heightAngle.getValue() / 2.0f;
height = 2.0f * atan(tan(height) * scale);
float height = static_cast<SoPerspectiveCamera*>(cam)->heightAngle.getValue() / 2.0F;
height = 2.0F * atan(tan(height) * scale);
static_cast<SoPerspectiveCamera*>(cam)->heightAngle = height;
}
}
@@ -1544,7 +1547,7 @@ std::vector<Mesh::FacetIndex> ViewProviderMesh::getVisibleFacets(const SbViewpor
// Coin3d's off-screen renderer doesn't work out-of-the-box any more on most recent Linux
// systems. So, use FreeCAD's offscreen renderer now.
Gui::SoQtOffscreenRenderer renderer(vp);
renderer.setBackgroundColor(SbColor4f(0.0f, 0.0f, 0.0f));
renderer.setBackgroundColor(SbColor4f(0.0F, 0.0F, 0.0F));
QImage img;
renderer.render(root);
@@ -2091,7 +2094,7 @@ void ViewProviderMesh::selectFacet(Mesh::FacetIndex facet)
highlightSelection();
}
else {
pcShapeMaterial->diffuseColor.set1Value(facet, 1.0f, 0.0f, 0.0f);
pcShapeMaterial->diffuseColor.set1Value(facet, 1.0F, 0.0F, 0.0F);
}
}
@@ -2291,7 +2294,7 @@ void ViewProviderMesh::highlightSelection()
cols[i].setValue(c.r, c.g, c.b);
}
for (Mesh::FacetIndex it : selection) {
cols[it].setValue(1.0f, 0.0f, 0.0f);
cols[it].setValue(1.0F, 0.0F, 0.0F);
}
pcShapeMaterial->diffuseColor.finishEditing();
}
@@ -2494,7 +2497,7 @@ void ViewProviderIndexedFaceSet::attach(App::DocumentObject* pcFeat)
int size = hGrp->GetInt("RenderTriangleLimit", -1);
if (size > 0) {
static_cast<SoFCIndexedFaceSet*>(pcMeshFaces)->renderTriangleLimit =
(unsigned int)(pow(10.0f, size));
(unsigned int)(pow(10.0F, size));
}
}
@@ -2585,7 +2588,7 @@ void ViewProviderMeshObject::attach(App::DocumentObject* pcFeat)
Gui::WindowParameter::getDefaultParameter()->GetGroup("Mod/Mesh");
int size = hGrp->GetInt("RenderTriangleLimit", -1);
if (size > 0) {
pcMeshShape->renderTriangleLimit = (unsigned int)(pow(10.0f, size));
pcMeshShape->renderTriangleLimit = (unsigned int)(pow(10.0F, size));
}
}

View File

@@ -111,6 +111,8 @@ public:
}
std::vector<std::string> getDisplayModes() const override;
const char* getDefaultDisplayMode() const override;
FC_DISABLE_COPY_MOVE(ViewProviderExport)
};
/**
@@ -284,6 +286,8 @@ private:
static App::PropertyFloatConstraint::Constraints angleRange;
static App::PropertyIntegerConstraint::Constraints intPercent;
static const char* LightingEnums[];
FC_DISABLE_COPY_MOVE(ViewProviderMesh)
};
/**
@@ -311,6 +315,8 @@ protected:
private:
SoCoordinate3* pcMeshCoord;
SoIndexedFaceSet* pcMeshFaces;
FC_DISABLE_COPY_MOVE(ViewProviderIndexedFaceSet)
};
/**
@@ -337,6 +343,8 @@ protected:
private:
SoFCMeshObjectNode* pcMeshNode;
SoFCMeshObjectShape* pcMeshShape;
FC_DISABLE_COPY_MOVE(ViewProviderMeshObject)
};
} // namespace MeshGui

View File

@@ -183,14 +183,14 @@ void ViewProviderMeshCurvature::init(const Mesh::PropertyCurvatureList* pCurvInf
// histogram over all values
std::map<int, int> aHistogram;
for (float aMinValue : aMinValues) {
int grp = (int)(10.0f * (aMinValue - fMin) / (fMax - fMin));
int grp = (int)(10.0F * (aMinValue - fMin) / (fMax - fMin));
aHistogram[grp]++;
}
float fRMin = -1.0f;
float fRMin = -1.0F;
for (const auto& mIt : aHistogram) {
if ((float)mIt.second / (float)aMinValues.size() > 0.15f) {
fRMin = mIt.first * (fMax - fMin) / 10.0f + fMin;
if ((float)mIt.second / (float)aMinValues.size() > 0.15F) {
fRMin = mIt.first * (fMax - fMin) / 10.0F + fMin;
break;
}
}
@@ -201,15 +201,15 @@ void ViewProviderMeshCurvature::init(const Mesh::PropertyCurvatureList* pCurvInf
// histogram over all values
aHistogram.clear();
for (float aMaxValue : aMaxValues) {
int grp = (int)(10.0f * (aMaxValue - fMin) / (fMax - fMin));
int grp = (int)(10.0F * (aMaxValue - fMin) / (fMax - fMin));
aHistogram[grp]++;
}
float fRMax = 1.0f;
float fRMax = 1.0F;
for (std::map<int, int>::reverse_iterator rIt2 = aHistogram.rbegin(); rIt2 != aHistogram.rend();
++rIt2) {
if ((float)rIt2->second / (float)aMaxValues.size() > 0.15f) {
fRMax = rIt2->first * (fMax - fMin) / 10.0f + fMin;
if ((float)rIt2->second / (float)aMaxValues.size() > 0.15F) {
fRMax = rIt2->first * (fMax - fMin) / 10.0F + fMin;
break;
}
}
@@ -609,9 +609,9 @@ ViewProviderMeshCurvature::curvatureInfo(bool detail, int index1, int index2, in
const Mesh::CurvatureInfo& cVal1 = (*curv)[index1];
const Mesh::CurvatureInfo& cVal2 = (*curv)[index2];
const Mesh::CurvatureInfo& cVal3 = (*curv)[index3];
float fVal1 = 0.0f;
float fVal2 = 0.0f;
float fVal3 = 0.0f;
float fVal1 = 0.0F;
float fVal2 = 0.0F;
float fVal3 = 0.0F;
bool print = true;
std::string mode = getActiveDisplayMode();
@@ -631,9 +631,9 @@ ViewProviderMeshCurvature::curvatureInfo(bool detail, int index1, int index2, in
fVal3 = cVal3.fMaxCurvature * cVal3.fMinCurvature;
}
else if (mode == "Mean curvature") {
fVal1 = 0.5f * (cVal1.fMaxCurvature + cVal1.fMinCurvature);
fVal2 = 0.5f * (cVal2.fMaxCurvature + cVal2.fMinCurvature);
fVal3 = 0.5f * (cVal3.fMaxCurvature + cVal3.fMinCurvature);
fVal1 = 0.5F * (cVal1.fMaxCurvature + cVal1.fMinCurvature);
fVal2 = 0.5F * (cVal2.fMaxCurvature + cVal2.fMinCurvature);
fVal3 = 0.5F * (cVal3.fMaxCurvature + cVal3.fMinCurvature);
}
else if (mode == "Absolute curvature") {
fVal1 = fabs(cVal1.fMaxCurvature) > fabs(cVal1.fMinCurvature) ? cVal1.fMaxCurvature

View File

@@ -126,6 +126,8 @@ private:
private:
static bool addflag;
FC_DISABLE_COPY_MOVE(ViewProviderMeshCurvature)
};
} // namespace MeshGui

View File

@@ -59,7 +59,7 @@ PROPERTY_SOURCE(MeshGui::ViewProviderMeshFolds, MeshGui::ViewProviderMeshDefects
ViewProviderMeshDefects::ViewProviderMeshDefects()
{
ADD_PROPERTY(LineWidth, (2.0f));
ADD_PROPERTY(LineWidth, (2.0F));
pcCoords = new SoCoordinate3();
pcCoords->ref();
@@ -124,14 +124,14 @@ void ViewProviderMeshOrientation::attach(App::DocumentObject* pcFeat)
// Draw faces
SoSeparator* linesep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.5f, 0.0f);
basecol->rgb.setValue(1.0F, 0.5F, 0.0F);
linesep->addChild(basecol);
linesep->addChild(pcCoords);
linesep->addChild(pcFaces);
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -160,7 +160,7 @@ void ViewProviderMeshOrientation::showDefects(const std::vector<Mesh::ElementInd
cF.Set(ind);
for (auto cP : cF->_aclPoints) {
// move a bit in opposite normal direction to overlay the original faces
cP -= 0.001f * cF->GetNormal();
cP -= 0.001F * cF->GetNormal();
pcCoords->point.set1Value(i++, cP.x, cP.y, cP.z);
}
pcFaces->numVertices.set1Value(j++, 3);
@@ -195,7 +195,7 @@ void ViewProviderMeshNonManifolds::attach(App::DocumentObject* pcFeat)
// Draw lines
SoSeparator* linesep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.0f, 0.0f);
basecol->rgb.setValue(1.0F, 0.0F, 0.0F);
linesep->addChild(basecol);
linesep->addChild(pcCoords);
linesep->addChild(pcLines);
@@ -203,7 +203,7 @@ void ViewProviderMeshNonManifolds::attach(App::DocumentObject* pcFeat)
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -268,7 +268,7 @@ void ViewProviderMeshNonManifoldPoints::attach(App::DocumentObject* pcFeat)
// Draw points
SoSeparator* pointsep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.5f, 0.0f);
basecol->rgb.setValue(1.0F, 0.5F, 0.0F);
pointsep->addChild(basecol);
pointsep->addChild(pcCoords);
pointsep->addChild(pcPoints);
@@ -276,7 +276,7 @@ void ViewProviderMeshNonManifoldPoints::attach(App::DocumentObject* pcFeat)
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -338,7 +338,7 @@ void ViewProviderMeshDuplicatedFaces::attach(App::DocumentObject* pcFeat)
// Draw lines
SoSeparator* linesep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.0f, 0.0f);
basecol->rgb.setValue(1.0F, 0.0F, 0.0F);
linesep->addChild(basecol);
linesep->addChild(pcCoords);
linesep->addChild(pcFaces);
@@ -346,7 +346,7 @@ void ViewProviderMeshDuplicatedFaces::attach(App::DocumentObject* pcFeat)
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -373,7 +373,7 @@ void ViewProviderMeshDuplicatedFaces::showDefects(const std::vector<Mesh::Elemen
cF.Set(ind);
for (auto cP : cF->_aclPoints) {
// move a bit in normal direction to overlay the original faces
cP += 0.001f * cF->GetNormal();
cP += 0.001F * cF->GetNormal();
pcCoords->point.set1Value(i++, cP.x, cP.y, cP.z);
}
pcFaces->numVertices.set1Value(j++, 3);
@@ -408,7 +408,7 @@ void ViewProviderMeshDuplicatedPoints::attach(App::DocumentObject* pcFeat)
// Draw points
SoSeparator* pointsep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.5f, 0.0f);
basecol->rgb.setValue(1.0F, 0.5F, 0.0F);
pointsep->addChild(basecol);
pointsep->addChild(pcCoords);
pointsep->addChild(pcPoints);
@@ -416,7 +416,7 @@ void ViewProviderMeshDuplicatedPoints::attach(App::DocumentObject* pcFeat)
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -471,7 +471,7 @@ void ViewProviderMeshDegenerations::attach(App::DocumentObject* pcFeat)
// Draw lines
SoSeparator* linesep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.5f, 0.0f);
basecol->rgb.setValue(1.0F, 0.5F, 0.0F);
linesep->addChild(basecol);
linesep->addChild(pcCoords);
linesep->addChild(pcLines);
@@ -479,7 +479,7 @@ void ViewProviderMeshDegenerations::attach(App::DocumentObject* pcFeat)
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -511,7 +511,7 @@ void ViewProviderMeshDegenerations::showDefects(const std::vector<Mesh::ElementI
// check if the points are coincident
if (rE0 == rE1 && rE0 == rE2) {
// set a small tolerance to get a non-degenerated line
float eps = 0.005f;
float eps = 0.005F;
Base::Vector3f cP1, cP2;
cP1.Set(rE1.x + eps, rE1.y + eps, rE1.z + eps);
cP2.Set(rE2.x - eps, rE2.y - eps, rE2.z - eps);
@@ -536,7 +536,7 @@ void ViewProviderMeshDegenerations::showDefects(const std::vector<Mesh::ElementI
Base::Vector3f cVec2 = cF->_aclPoints[(j + 2) % 3] - cF->_aclPoints[j];
// adjust the neighbourhoods and point indices
if (cVec1 * cVec2 < 0.0f) {
if (cVec1 * cVec2 < 0.0F) {
pcCoords->point.set1Value(i++,
cF->_aclPoints[(j + 1) % 3].x,
cF->_aclPoints[(j + 1) % 3].y,
@@ -589,7 +589,7 @@ void ViewProviderMeshIndices::attach(App::DocumentObject* pcFeat)
// Draw lines
SoSeparator* linesep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.5f, 0.0f);
basecol->rgb.setValue(1.0F, 0.5F, 0.0F);
linesep->addChild(basecol);
linesep->addChild(pcCoords);
linesep->addChild(pcFaces);
@@ -597,7 +597,7 @@ void ViewProviderMeshIndices::attach(App::DocumentObject* pcFeat)
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -625,7 +625,7 @@ void ViewProviderMeshIndices::showDefects(const std::vector<Mesh::ElementIndex>&
cF.Set(ind);
for (auto cP : cF->_aclPoints) {
// move a bit in opposite normal direction to overlay the original faces
cP -= 0.001f * cF->GetNormal();
cP -= 0.001F * cF->GetNormal();
pcCoords->point.set1Value(i++, cP.x, cP.y, cP.z);
}
pcFaces->numVertices.set1Value(j++, 3);
@@ -661,7 +661,7 @@ void ViewProviderMeshSelfIntersections::attach(App::DocumentObject* pcFeat)
// Draw lines
SoSeparator* linesep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.5f, 0.0f);
basecol->rgb.setValue(1.0F, 0.5F, 0.0F);
linesep->addChild(basecol);
linesep->addChild(pcCoords);
linesep->addChild(pcLines);
@@ -669,7 +669,7 @@ void ViewProviderMeshSelfIntersections::attach(App::DocumentObject* pcFeat)
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -750,7 +750,7 @@ void ViewProviderMeshFolds::attach(App::DocumentObject* pcFeat)
// Draw lines
SoSeparator* linesep = new SoSeparator;
SoBaseColor* basecol = new SoBaseColor;
basecol->rgb.setValue(1.0f, 0.0f, 0.0f);
basecol->rgb.setValue(1.0F, 0.0F, 0.0F);
linesep->addChild(basecol);
linesep->addChild(pcCoords);
linesep->addChild(pcFaces);
@@ -758,7 +758,7 @@ void ViewProviderMeshFolds::attach(App::DocumentObject* pcFeat)
// Draw markers
SoBaseColor* markcol = new SoBaseColor;
markcol->rgb.setValue(1.0f, 1.0f, 0.0f);
markcol->rgb.setValue(1.0F, 1.0F, 0.0F);
SoMarkerSet* marker = new SoMarkerSet;
marker->markerIndex = Gui::Inventor::MarkerBitmaps::getMarkerIndex(
"PLUS",
@@ -785,7 +785,7 @@ void ViewProviderMeshFolds::showDefects(const std::vector<Mesh::ElementIndex>& i
cF.Set(ind);
for (auto cP : cF->_aclPoints) {
// move a bit in normal direction to overlay the original faces
cP += 0.001f * cF->GetNormal();
cP += 0.001F * cF->GetNormal();
pcCoords->point.set1Value(i++, cP.x, cP.y, cP.z);
}
pcFaces->numVertices.set1Value(j++, 3);

View File

@@ -65,6 +65,9 @@ protected:
SoCoordinate3* pcCoords;
SoDrawStyle* pcDrawStyle;
// NOLINTEND
private:
FC_DISABLE_COPY_MOVE(ViewProviderMeshDefects)
};
/** The ViewProviderMeshOrientation class displays wrong oriented facets (i.e. flipped normals) in
@@ -84,6 +87,7 @@ public:
private:
SoFaceSet* pcFaces;
FC_DISABLE_COPY_MOVE(ViewProviderMeshOrientation)
};
/** The ViewProviderMeshNonManifolds class displays edges with more than two faces attached in red.
@@ -102,6 +106,7 @@ public:
private:
SoLineSet* pcLines;
FC_DISABLE_COPY_MOVE(ViewProviderMeshNonManifolds)
};
/** The ViewProviderMeshNonManifoldPoints class displays non-manifold vertexes in red.
@@ -120,6 +125,7 @@ public:
private:
SoPointSet* pcPoints;
FC_DISABLE_COPY_MOVE(ViewProviderMeshNonManifoldPoints)
};
/** The ViewProviderMeshDuplicatedFaces class displays duplicated faces in red.
@@ -138,6 +144,7 @@ public:
private:
SoFaceSet* pcFaces;
FC_DISABLE_COPY_MOVE(ViewProviderMeshDuplicatedFaces)
};
/** The ViewProviderMeshDegenerations class displays degenerated faces to a line or even a point in
@@ -157,6 +164,7 @@ public:
private:
SoLineSet* pcLines;
FC_DISABLE_COPY_MOVE(ViewProviderMeshDegenerations)
};
class MeshGuiExport ViewProviderMeshDuplicatedPoints: public ViewProviderMeshDefects
@@ -172,6 +180,7 @@ public:
private:
SoPointSet* pcPoints;
FC_DISABLE_COPY_MOVE(ViewProviderMeshDuplicatedPoints)
};
class MeshGuiExport ViewProviderMeshIndices: public ViewProviderMeshDefects
@@ -187,6 +196,7 @@ public:
private:
SoFaceSet* pcFaces;
FC_DISABLE_COPY_MOVE(ViewProviderMeshIndices)
};
/** The ViewProviderMeshSelfIntersections class displays lines of self-intersections.
@@ -205,6 +215,7 @@ public:
private:
SoLineSet* pcLines;
FC_DISABLE_COPY_MOVE(ViewProviderMeshSelfIntersections)
};
class MeshGuiExport ViewProviderMeshFolds: public ViewProviderMeshDefects
@@ -220,6 +231,8 @@ public:
private:
SoFaceSet* pcFaces;
FC_DISABLE_COPY_MOVE(ViewProviderMeshFolds)
};
} // namespace MeshGui

View File

@@ -91,9 +91,9 @@ void ViewProviderMeshFaceSet::attach(App::DocumentObject* pcFeat)
Gui::WindowParameter::getDefaultParameter()->GetGroup("Mod/Mesh");
int size = hGrp->GetInt("RenderTriangleLimit", -1);
if (size > 0) {
pcMeshShape->renderTriangleLimit = (unsigned int)(pow(10.0f, size));
pcMeshShape->renderTriangleLimit = (unsigned int)(pow(10.0F, size));
static_cast<SoFCIndexedFaceSet*>(pcMeshFaces)->renderTriangleLimit =
(unsigned int)(pow(10.0f, size));
(unsigned int)(pow(10.0F, size));
}
}

View File

@@ -70,6 +70,8 @@ private:
SoFCIndexedFaceSet* pcMeshFaces;
SoFCMeshObjectNode* pcMeshNode;
SoFCMeshObjectShape* pcMeshShape;
FC_DISABLE_COPY_MOVE(ViewProviderMeshFaceSet)
};
} // namespace MeshGui

View File

@@ -72,6 +72,8 @@ public:
private:
SoTransformerManip* pcTransformerDragger;
FC_DISABLE_COPY_MOVE(ViewProviderMeshTransform)
};
} // namespace MeshGui

View File

@@ -135,11 +135,11 @@ void ViewProviderMeshTransformDemolding::calcNormalVector()
void ViewProviderMeshTransformDemolding::calcMaterialIndex(const SbRotation& rot)
{
SbVec3f Up(0, 0, 1), result;
SbVec3f Up(0, 0, 1);
SbVec3f result;
int i = 0;
for (std::vector<SbVec3f>::const_iterator it = normalVector.begin(); it != normalVector.end();
++it, i++) {
for (auto it = normalVector.begin(); it != normalVector.end(); ++it, i++) {
rot.multVec(*it, result);
}
}

View File

@@ -88,6 +88,8 @@ private:
SoMaterial* pcColorMat;
std::vector<SbVec3f> normalVector;
Base::Vector3f center;
FC_DISABLE_COPY_MOVE(ViewProviderMeshTransformDemolding)
};
} // namespace MeshGui