Draft: fix depency of patharray normal on view direction
Change normal calculation to use get_shape_normal
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@@ -604,7 +604,7 @@ def placements_on_path(
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if forceNormal and normalOverride:
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normal = normalOverride
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else:
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normal = DraftGeomUtils.get_normal(pathwire)
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normal = DraftGeomUtils.get_shape_normal(pathwire)
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if normal is None:
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normal = App.Vector(0, 0, 1)
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