[Doc] Fix Robot kdl documentation issues
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@@ -643,7 +643,7 @@ void PropertyData::visitProperties(OffsetBase offsetBase,
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/** \defgroup PropFrame Property framework
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\ingroup APP
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\brief System to access object properties
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\section Introduction
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\section propframe_intro Introduction
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The property framework introduces the ability to access attributes (member variables) of a class by name without
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knowing the class type. It's like the reflection mechanism of Java or C#.
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This ability is introduced by the App::PropertyContainer class and can be used by all derived classes.
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@@ -30,7 +30,7 @@
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* href="http://www.orocos.org">Orocos</a>, but that can be used
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* independently of Orocos. KDL offers different kinds of
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* functionality, grouped in the following Modules:
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* - \subpage geomprim
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* - \ref geomprim
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* - \ref KinematicFamily : functionality to build kinematic chains and access their kinematic and dynamic properties, such as e.g. Forward and Inverse kinematics and dynamics.
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* - \ref Motion : functionality to specify motion trajectories of frames and kinematic chains, such as e.g. Trapezoidal Velocity profiles.
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*
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@@ -38,7 +38,7 @@
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**/
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/**
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* \page geomprim Geometric Primitives
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* \section Introduction
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* \section kdl_geometric_prims Introduction
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* Geometric primitives are represented by the following classes.
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* - KDL::Vector
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* - KDL::Rotation
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