lgtm: [skip ci] FIXME comment
Change FIXME or remove it
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@@ -2137,7 +2137,7 @@ bool MeshOutput::SaveAny(const char* FileName, MeshIO::Format format) const
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// Compressed VRML is nothing else than a GZIP'ped VRML ascii file
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// str.close();
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//Base::ogzstream gzip(FileName, std::ios::out | std::ios::binary);
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//FIXME: The compression level seems to be higher than with ogzstream
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//Hint: The compression level seems to be higher than with ogzstream
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//which leads to problems to load the wrz file in debug mode, the
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//application simply crashes.
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zipios::GZIPOutputStream gzip(str);
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