"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
* Improve naming for root scene graph switch/separator nodes.
* Improve scene graph inspector.
This commit improves the scene graph inspector by improving the UI
layout and displaying information in a more human-readable way.
Instead of having a main generic string column for all node-specific
data, introduce specific columns for node name, memory address and data.
Better visualization was also added for `SoDrawStyle`, `SoPickStyle`
and `SoCoordinate3` node types.
* Explicitly include some missing headers
* Use 'static const char*' for XPM icon
* Skip template parameters for qMakePair
* Constructor of QFileInfo is marked as 'explicit' now
* QString::fromLatin1() also accepts a QByteArray
* QDateTime::fromTime_t() is deprecated in Qt5 and has been removed in Qt6. Use QDateTime::fromSecsSinceEpoch()
* QDateTime::toTime_t() is deprecated in Qt5 and has been removed in Qt6. Use QDateTime::toSecsSinceEpoch()
* QApplication::globalStrut() is deprecated. Don't use it any more.
* QWidget::isTopLevel() is deprecated, use QWidget::isWindow()
* On lines where the variable type is obvious from inspection, avoid repeating the type using auto.
* When possible use a ranged for loop instead of begin() and end() iterators
The patch implements context-aware selection and rendering in 3D view.
Please check [here](https://git.io/fjiY5) for more details, including
the following 'Render Caching' section.
The patch also includes modification of View3DInventorViewer to support
always-on-top selection rendering using the secondary selection context
and the new coin node SoFCPathAnnotation.
Another small change in SoQtQuarterAdaptor for more responsive frame
rate display. The original implementation reports skewed frame rate
in the presence of long idle period.