- handle custom direction like all other directions
- allow to view the direction vector for all directions, but only to edit for custom
- fix enabling of the length alongNormal option
- also fix a translation issue
* [PD] Add new need active body dialog
Intended for use wherever an active body is needed but none exists. The dialog
contains a list with the bodies present in the document, with an extra option to
make a new body. Custom text can be provided if needed.
This commit also replaces the warnings used by "new sketch" and "primitive"
command with this new dialog.
Addresses issue #4288.
- Helix: the property Turns has the App::PropertyFloatConstraint thus also the pointer to it must have the same property
- LinearPattern and Helix: make constraints static class member (forgot this in commit 114bdf6b)
- Draft: make the constraint const
- PolarPattern and LinearPattern assure that the header file is loaded at last to avoid potential troubles
- to avoid invalid results:
- don't allow to set equal radii for cones
- don't allow to set equal wedge parameters
- don't allow zero quantities like e.g. the box width
- use full internal precision because it must be possible to create an e.g. 23.5 um wide box and using the default 2 displayed digits
- take spinbox limits from App
- add missing tooltips
- remove disturbing commented out line from Workbench.cpp
- some coding style issues fixed automatically by the MSVC IDE
the rotation angle settings of primitives had a different layout than the other parameters, this things like shown in the image below happened.
- The PR uniforms all layouts to grid and for the PD layout
- it sets for the cylinder page a minimum width
- the PD UI file is now also sorted using David's file sorter
- fix the mess with stdset="0"> I accidentally introduced with the merges from yesterday (I simply forgot to install to Qt designer the FreeCAD widgets and then designer pollutes the file with these tags for all FC-specific widgets since it doesn't know them
We already have the possibility to create skewed prisms. I recently stumbled upon that I would need this feature for cylinders too.
This PR takes the existing prism extrude direction feature and use it for cylinders too
* pass boolean instead of int to setValue of PropertyBool
* support of symmetric option for two-length mode
* fix bug in TaskPadParameters::updateUI()
* remove strange acronyms from method names