Commit Graph

27 Commits

Author SHA1 Message Date
pre-commit-ci[bot]
9fe130cd73 All: Reformat according to new standard 2025-11-11 13:49:01 +01:00
Markus Reitböck
a72a0d6405 Gui: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:03 +02:00
bofdahof
ba2c2ca5ad Console: rename PascalCase named methods to camelCase 2025-05-06 17:50:21 +02:00
Benjamin Nauck
b625e81a3e Gui: Use std::numeric_limits and std::numbers instead of defines 2025-03-29 13:32:38 +01:00
luzpaz
c32381ec77 Gui: convert indentations to spaces 2023-01-23 16:06:40 +01:00
Uwe
d6b7b91ab4 [Gui] View3D*: remove unused includes 2022-03-05 23:16:28 +01:00
luz paz
38815b9550 Gui: Fix header uniformity, whitespace, and doxygen fixes 2020-11-26 10:14:56 +01:00
luz.paz
04ba2872f0 src/Gui: [skip ci] fix header uniformity
This PR fixes header uniformity across all `src/Gui` files
2019-12-25 11:39:17 +01:00
luz.paz
67cc0099d6 Misc. typos 2018-02-08 13:23:25 -05:00
luz.paz
831bf31817 Misc. typos
+ stepcode typo submitted upsream https://github.com/stepcode/stepcode/pull/372
2018-01-07 18:41:29 -02:00
asiersarasua
289f901c29 Fix typos 2017-04-23 18:48:21 -03:00
Kunda
de2392eb18 source typo fixes pt5
+ cleaning up some more non-short-URLs
Issue #2914
2017-03-04 13:07:13 -03:00
Mateusz Skowroński
05f95c0506 Fix files encoding. Go from ISO8859-1 to UTF-8. 2015-09-21 19:50:49 -03:00
wmayer
9fb670ae16 + fixes #0001794: new defined as a macro sometimes conflicts with boost 2014-10-22 12:39:43 +02:00
jriegel
5f9ac2ea68 FreeCAD-VR: fix Z direction 2014-09-17 19:13:48 +02:00
jriegel
649f6bc97a FreeCAD-VR: Proper light handling 2014-09-17 18:55:51 +02:00
jriegel
8cb69fead7 FreeCAD-VR: Positional light and fix in camera positioning 2014-09-17 18:35:11 +02:00
jriegel
3cabf5d409 FreeCAD-VR: Upright position and remembering render window position 2014-09-17 15:01:28 +02:00
jriegel
d53aa80447 FreeCAD-VR: Render the FreeCAD scene graph 2014-09-15 19:50:55 +02:00
jriegel
f2de6742e3 FreeCAD-VR: Separating FreeCAD and Coin/Rift stuff 2014-09-15 17:14:44 +02:00
jriegel
8909f3acb7 FreeCAD-VR: some fixes on FrameBuffer rendering portion 2014-09-15 16:27:40 +02:00
jriegel
f8702edf9c FreeCAD-VR: Some fixes... 2014-09-14 14:57:07 +02:00
jriegel
2576d5df5c FreeCAD-VR: Handling the safety warning 2014-09-14 13:54:02 +02:00
jriegel
ee0a8eaf67 FreeCAD-VR: First succesfull render on the Rift! 2014-09-13 20:03:57 +02:00
jriegel
6f8d6e9c26 FreeCAD-VR: command integration 2014-09-13 10:18:52 +02:00
jriegel
7762a361a9 porting the offscreen rendering version to SDK 4.2 2014-09-12 20:15:04 +02:00
jriegel
5257b6a8a9 Integrating Rift Libs in build 2014-07-16 23:08:32 +02:00