* Update translations
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Remove and re-insert the selected objects at the specified point in the
tree while preserving their relative order.
The code used to insert them in reverse order.
Closes#12287
* updated ts files
* merged crowdin translations
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This is a small harmless visual improvement of the LCS representation in the 3D window: it leaves a small empty gap at the origin of the LCS which allows to select the point/vertex on which the LCS is attached
* Cleanup and switch to using MakePipe
* Cleanup unused include
* Use Frenet mode in building pipe
* Restore original code, add a control property
* Hide property, and init on new objects
* Restore prior behavior for legacy objects
* Clean up git blame; add missing move to keep helix same with new makePipe call
* Remove debug include
* Use doxygen syntax for deprecation comment
* Add unit tests; restore code for angled helixes; optimize zero angle helixes
* Lower test precision to accept platform variations
* Loosen more
* Correct restoration
* Tweak test volumes to match restored helix creation
* Restore helix generation parameter
* Fix test; delint
* Update translations
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This patch substitutes by isAttachedToDocument() (almost) everywhere where
getNameInDocument() is used for this purpose.
The very few places not touched by this patch demand a (just a little) less trivial change.
When we change the returning type of getNameInDocument() to std::string,
those places will be easily found, because they shall generate a compiler error
(converting std::string to bool).
Rationale:
The fact that getNameInDocument() return nullptr to indicate
that the object is not attached to a document is responsible for lots of bugs
where the developer does not check for "nullptr".
The idea is to eliminate all those uses of getNameInDocument() and, in the near future,
make getNameInDocument() return always a valid std::string.
* Correct precision issue in PartDesign::AdditiveHelix
* Simplify getting the end wires
* Remove extraneous loop per @FlachyJoe
* Switch to using mkPS.Shape per @FlachyJoe
* Incorporate guarded efficiency improvement
* Updated ts files
* merged crowdin translations
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