wmayer
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d37d7455d0
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fix double vs. float problem to solve problems in Mesh.nearestFacetOnRay
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2019-01-08 19:13:50 +01:00 |
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Yorik van Havre
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2ea84272fd
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Updated translations from crowdin
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2018-12-23 13:54:30 -02:00 |
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wmayer
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4c67a5c3c6
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workaround to correctly render annotation flags if NaviCube is shown
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2018-12-20 17:52:35 +01:00 |
|
wmayer
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f474900c07
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change default value of renderTriangleLimit to UINT_MAX
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2018-12-20 10:49:37 +01:00 |
|
wmayer
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bf1603b388
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improve mesh validation functions
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2018-12-17 16:14:28 +01:00 |
|
wmayer
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9683abfc36
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improve mesh healing functions
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2018-12-13 17:31:21 +01:00 |
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wmayer
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25eb9a22e9
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fix MeshGeomFacet::IntersectWithPlane
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2018-12-11 18:42:47 +01:00 |
|
wmayer
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d91e38962c
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mesh segmentation algorithm for surfaces
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2018-12-10 13:19:27 +01:00 |
|
wmayer
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0caa169eb0
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mesh segmentation algorithm for surfaces
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2018-12-10 00:23:31 +01:00 |
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wmayer
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9be3e63332
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mesh segmentation algorithm for surfaces
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2018-12-08 15:53:58 +01:00 |
|
wmayer
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20fe774784
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mesh segmentation algorithm for surfaces
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2018-12-07 20:03:44 +01:00 |
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wmayer
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a92014a36d
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rework mesh segmentation dialog
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2018-12-07 13:13:08 +01:00 |
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wmayer
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f34ec4534c
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Replace Base::Exception with appropriate subclass
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2018-11-14 17:11:53 +01:00 |
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wmayer
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a7094210f8
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Fix scan coverity issues:
CID 184294: Uncaught exception
CID 183597: Unchecked return value
CID 175809: Dereference before null check
CID 175810: Logically dead code
CID 133000: Uninitialized scalar variable
CID 133001: Uninitialized scalar variable
CID 183591: Explicit null dereferenced
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2018-11-13 16:47:58 +01:00 |
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wmayer
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04005b5e45
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fixes 0003680: Export (Ctrl+E) doesn't check to make sure that object being exported is a model at all
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2018-11-10 19:02:50 +01:00 |
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wmayer
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daadba4924
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add security checks when reading BMS files to avoid possible crashes due to corrupted data
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2018-11-07 13:51:39 +01:00 |
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wmayer
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f898eafd64
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move from deprecated boost.signals to boost.signals2 library
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2018-10-30 19:09:03 +01:00 |
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wmayer
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33663d134d
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make the methods highlightSelection/unhighlightSelection virtual
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2018-10-26 00:40:20 +02:00 |
|
wmayer
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04faa8f497
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+ fix cutting or selecting mesh in perspective projection mode
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2018-10-11 10:48:27 +02:00 |
|
wmayer
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d9e4c727db
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improve mesh decimation
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2018-10-05 15:07:27 +02:00 |
|
wmayer
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8ab6ffa692
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fix -Wreorder
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2018-09-19 17:17:43 +02:00 |
|
wmayer
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17d36cecc9
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improve manual mesh filling
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2018-09-18 21:53:04 +02:00 |
|
wmayer
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6b055ee899
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add verifier class to check the result of the polygon triangulation
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2018-09-18 21:38:04 +02:00 |
|
wmayer
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ff6ed27ba9
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replace boolean to check for inside/outside cutting with enum values
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2018-09-18 18:25:51 +02:00 |
|
wmayer
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4c8e70b9a3
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polish Mesh workbench
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2018-09-18 14:53:37 +02:00 |
|
wmayer
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312310de60
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take care of global placement when exporting from Mesh menu
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2018-09-05 17:46:31 +02:00 |
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wmayer
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299f68cda6
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add comment about using readLockNormalCache
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2018-09-03 13:16:16 +02:00 |
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Zheng, Lei
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4231194a37
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GLBuffer: fix isVBOSupported()
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2018-09-03 12:59:27 +02:00 |
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Zheng, Lei
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b5467b02ad
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MeshGui::SoFCIndexedFaceSet: fix missing normal cache unlock
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2018-09-03 12:59:13 +02:00 |
|
wmayer
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67b5ee0931
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now each module registers its unit tests itself
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2018-08-28 13:14:16 +02:00 |
|
wmayer
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afd5249563
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add static function isVBOSupported to OpenGLBuffer to check for the GL_ARB_vertex_buffer_object extension
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2018-08-21 10:29:55 +02:00 |
|
wmayer
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a0faa374cc
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CMP0050: make Mesh module aware of cmake policy
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2018-08-20 15:22:00 +02:00 |
|
wmayer
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bff245daef
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add Mesh_Data target to handle scripts files
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2018-08-19 22:56:12 +02:00 |
|
wmayer
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a5515527e9
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move OpenGLBuffer class to core system
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2018-08-16 01:30:23 +02:00 |
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wmayer
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5039e4b0a7
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simplifiy code in SoFCIndexedFaceSet::GLRender, fix bug in wireframe mode when panning/rotating
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2018-08-15 22:24:24 +02:00 |
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wmayer
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855f4ef2f6
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Fix globalPosition in Stl export
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2018-08-11 15:36:08 +02:00 |
|
wmayer
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9602e22c3d
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compute the actual placement to apply instead of transforming the points twice
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2018-08-11 14:36:50 +02:00 |
|
wandererfan
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0f9eba7d96
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Fix double application of Placement
- global placement already contains feature
placement, so multiplying aPoints by
global placement applies feature placement
twice.
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2018-08-11 13:49:29 +02:00 |
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luz.paz
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2e1a887c4c
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whitespace fixes
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2018-08-07 11:13:31 -04:00 |
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luz.paz
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67aa3c4c32
|
Source typo change
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2018-08-07 11:13:31 -04:00 |
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luz.paz
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baa6d89328
|
Typos and whitespace fixes
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2018-08-07 11:13:31 -04:00 |
|
wmayer
|
5e63d3ded9
|
fix build failure on Linux
|
2018-08-06 10:16:18 +02:00 |
|
wmayer
|
e6b7bb18b9
|
fix macOS build failure of MeshGui
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2018-08-05 22:08:46 +02:00 |
|
wmayer
|
48641c2b93
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replace Qt's OpenGL buffer with own implementation based on Coin3d API
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2018-08-03 13:07:55 +02:00 |
|
wmayer
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c2ab3f02cd
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remove undesired dependency of Mesh to Part module
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2018-07-28 11:58:39 +02:00 |
|
wmayer
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039e972a4b
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implement fast mesh rendering for Qt5 port (7x faster)
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2018-07-28 11:08:03 +02:00 |
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wandererfan
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e267eac7bb
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Fix #3329 globalPosition in Stl export
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2018-07-27 10:37:06 -03:00 |
|
wmayer
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6cc1524a0d
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Mesh improvements:
+ support of Simple Model Format (smf)
+ improve reading of STL files (reduce by ~70%)
|
2018-07-26 13:19:35 +02:00 |
|
wmayer
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d3ef6905ff
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+ add option to switch off precompiled header
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2018-07-25 20:17:11 +02:00 |
|
wmayer
|
65879dfe63
|
+ Improve mesh selection (precompute projection matrix and use polygon bounding box)
|
2018-07-25 18:00:42 +02:00 |
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