* set range of Occurrences property to spin box
* connect signals after initializing widgets to avoid superfluous recomputes and possible inconsistencies
* set range of Occurrences property to spin box
* connect signals after initializing widgets to avoid superfluous recomputes and possible inconsistencies
- fixes bug 4581
See the first issue reported here:
https://forum.freecadweb.org/viewtopic.php?f=3&t=56093#p482553
- also fix issue that one could set 1 occurrence for polar patterns despite 2 are required at least
- also fix potential dereferencing null pointer (reported by MSVC)
bug 7: the update view checkbox should be enabled/disabled based on Model thread.
the checked state should not change
bug 8: the Thread depth options should be disabled when Model thread is unchecked.
because they don't do anything in the model it is confusing if they are enabled.
- Thread runout according to DIN 76-1
- Through all length updated to be calculated based on bounding box
- New properties: ModelThread, ThreadDepthType, ThreadDepth,
UseCustomThreadClearance, CustomThreadClearance
- Rename Old but unused parameters related to thread modeling.
- Functionality exposed in UI
As reported by @donovaly, if you try to move a pipe that does not have
an auxilliary spine, the code segfaults. This commit adds a check to ensure
that not only does the property exist (which in this case it always does), but
also that it does not contain a null. That is a valid value for the property
to have, but cannot be itself interrogated for moveability by the isFeatureMovable
recursive call. This fix is also applied to the other similar conditions in that
function to ensure they never yield the same segmentation fault.
Forums topic: https://forum.freecadweb.org/viewtopic.php?p=479388#p479388
For the What#s this feature we need to have a uniform naming of the features and its icons. For some PD icons this is not the case and since we are in feature freeze, this is the right time to address this.
(I see the same is already done for Mesh.)
In some PartDesign task dialogs, the destructors call functions that may
throw exceptions. If that occurs and the exception is uncaught, this
will ususally end up terminating the program. This commit adds try-catch
blocks around each instance of that (identified by Coverity) and handles
the Python exception in the normal reporting workflow.
These features, based on the code for the Pipe class, allow the user
to simply create a helical sweep within PartDesign workbench.
Sample application is threads, springs, coils, augers, etc.
Also, remove needless requirement for positive cone angle on helixes.
Thanks to @bitacovir for helping with the icons
Thanks to @chennes for review
Thanks to @vosk for review
Thanks to @wwmayer for review
Enforce that links stay within scope for ProfileBased features
This also ensures that the Body itself is not used for creating features within
the body, causing a "Graph not a DAG" error.
The infrastructure/piping seems to have been in place for a long while.
Not tested for all variations of pattern transforms.
The major enabler was removing the `break`.
Some extra piping added to let the code at call-site decide if to select multiple features or not.
also fix annoying variable naming - different variables representing different types should not have the same name
also update a comment according to depending PRs
This PR is based on PR #4344 and a spin-off of PR #4337. It fixes:
We have normed screw head cuts. These values can be overridden but we must store the info about the overriding. Why? - because when you have e.g. made a custom change to a normed countersink and then change to another countersink norm, you would either not get the values defined in the norm or you get these values but loose e.g. your depth settings
This PR is based on PR #4343 and a spin-off of PR #4337. It fixes:
- the bug that we did not use the normed clearance hole diameters for UTS holes
- missing recompute when changing existing hole from Metric to UTS type
This PR is the first in a series of probably 3 PRs to fix known hole dialog bugs.
This one fixes:
- the .ui file issues
- readonly status issues of some widgets/properties (e.g. when the hole is through all, disable drill point settings)
- the bug that updateHoleCutParams() overwrote the previously correctly determined hole diameter
- just a trifle: change a function name to fit into the naming scheme
just a minor UI issue: when you decrease the width of the pad dialog (e.g. because you have a small screen), the alignment of the widgets is lost. This fixes it by grouping the widgets in a grid.
just a minor UI issue: when you decrease the width of the pocket dialog (e.g. because you have a small screen), the alignment of the widgets is lost. This PR fixes this by grouping the widgets in a grid.
as reported in https://tracker.freecadweb.org/view.php?id=3818
we treat the blind hole depth not according to the conventions. The size of the drill point due to the angle is normally not taken into account but FC does this in any case.
This PR adds therefore an option, that is by default off, to take the drill point size into account.
Without the option, (the new default) the depth is calculated according to the conventions.
The PR also removes unused widgets and restored the tab order in the .ui file. The thread parameters were never used. In case we made in future the decision to carve into holes real (modeled) threads, we need a special UI for that solution anyway so having the dead code in is not helpful at all.
===============================================
Before this implementation, specific status via former mergeOverlayIcon() was greyed out
with the visibility.
With this commit, the developer has two options:
a) override mergeGreyableOverlayIcons, in which case the overlay will
be greyed out when the item is greyed out as per former mergeOverlayIcon()
b) override mergeColorfulOverlayIcons, in which case the overlay will
be superimposed after the icon is greyed out as it is the case for stardard
error and recompute flags.
* replaced widget with radiobuttons by button Group, to improve alignemt
of DrillPointAngle with grid-layout
* made Thread Pitch/Angle/Cutoffs widgets wider