now that pockets have the same functionality as pads, the UIs can be unified:
- the position of the Offset widget in the UI is better in pocket, thus use it for pad too
- add missing tabstops for pad
- add missing tooltip for pocket
- update tabstops for pocket
* do not simply return with Py_None from Python handler without incrementing the ref. counter as otherwise the interpreter steals a reference and the program will crash after a while
* avoid using the plain Python C API and instead use the PyCXX API
- the info if a custom direction is used, was incorrectly determined by checking a checkbox that only displays the vector value, no matter if it is a custom vector or not
Implement modifying the current selection programmatically via the
ViewProvider object in both C++ and Python. This enables unit testing of
GUI tasks that require a selection, and improves scriptability of
Spreadsheet.
This PR adds the functionality of pads to pad along either a custom direction or along an edge to pockets.
So with this PR Pad and Pocket are on the same level of functionality.
as requested by @chennes in PR #5164, the code can be simplified:
- remove a redundant type cast, a redundant qualifier and an inconsistent and unnecessary check
Currently:
only sweep path is toggled correctly in its visibility, the profile is never shown
the sections are always shown
This PR fixes this inconsistency reported here: https://forum.freecadweb.org/viewtopic.php?f=19&t=63544
Fixes https://github.com/FreeCAD/FreeCAD-translations/issues/82
The dropdown `TechDraw > Extensions: centerlines and threading` (submenu) is too long and superfluous. Renamed to: `Extensions: Centerlines/Threading`. Also exposed to translation.
With these changes, one face per solid can be added as either the first
"profile" or subsequent sections in loft and pipe.
This commit depends on `App::PropertyXLinkSubList` preserving the order in which
sections are added.
A minor change this also adds is that when a solid's face is selected that face
is mentioned in the fields instead of the solid (eg `Box:Face1` instead of
`Box`).