* Sketcher: Scale: Reorder operations and delete original modified constraints to ensure validity
* Sketcher: replace boolean parameters for deletion with enum and expose solver override on some deletion functions in the python API
* Use correct flag in ::delGeometry
* Set default value of false to noSolve
* Sketcher: autoscale: use deleteAllGeometry
* Sketcher: Scale: revert to checking constraints for geoId validity and handle horizontal&vertical
Provide new geos to `deriveConstraintsForPieces` manually, since they are
not (and likely cannot be at time of calling) added to the sketch. This will
make sure that the method has sufficient information to properly transfer/create
new constraints.
Possibly fixes#22352.
It is possible to call the method when new geos are not yet created or added to
the sketch. In such cases, the values obtained can be "dirty", and is likely a
seg-fault.
* Working scale prototype
* Call viewAll to fit geometries in the viewport post-scaling
* Exclude angle dimensions
* Scale the viewport rather than calling viewAll
* Scale dimension annotation along geometries
* Early return when counting more than one dimensional constraint
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* Disable sketch autoscale if there are external geometries in the sketch
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* Add a setting to disable the feature _ and eventually parametrize
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* Check for objects in the viewport in the sketch's ancestry to decide wheter or not to autoscale
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* More consistent camera scaling
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* Check for visual indicator in the whole document
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* Find visible items in nested assemblies
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* Check visual elements in assemblies nested in assemblies
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* Set the dimension even if the scaling fails
* Allow constraints that interact with the origin axis/root
* Remove unused variable
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* Misc fixes from review
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---------
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* Light refactor of getTopoShape function
* Fix hole edge case
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* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
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* Update src/Mod/Part/App/PartFeature.cpp
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* Update src/Mod/Part/App/PartFeature.cpp
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* Refactor simplifyCompound()
* Use Base::Flags<GetShapeOption>
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* Shorten enum name and move it from class scope to namespace scope
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