Files
create/src/Gui/ActionFunction.cpp

72 lines
2.5 KiB
C++

/***************************************************************************
* Copyright (c) 2015 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include "ActionFunction.h"
using namespace Gui;
namespace Gui {
class ActionFunctionPrivate
{
public:
QMap<QAction*, boost::function<void()> > actionFuncMap;
};
}
ActionFunction::ActionFunction(QObject* parent)
: QObject(parent), d_ptr(new ActionFunctionPrivate())
{
}
ActionFunction::~ActionFunction()
{
}
void ActionFunction::mapSignal(QAction* action, boost::function<void()> func)
{
Q_D(ActionFunction);
d->actionFuncMap[action] = func;
connect(action, SIGNAL(triggered()), this, SLOT(trigger()));
}
void ActionFunction::trigger()
{
Q_D(ActionFunction);
QAction* a = qobject_cast<QAction*>(sender());
QMap<QAction*, boost::function<void()> >::iterator it = d->actionFuncMap.find(a);
if (it != d->actionFuncMap.end()) {
// invoke the class function here
it.value()();
}
}
#include "moc_ActionFunction.cpp"