Files
solver/OndselSolver/ASMTRotationalMotion.cpp
aiksiongkoh 3d6a23a678 Cmake gtest (#72)
* Check rackpin and gear for zero radii

* rebase zero-radii-check (#69)

* contributing

* Update push-freecad.yml

updated actions/checkout to v4

* dragging log for debugging

* fix calcdxNorm crash

* setDebug and remove MBDyn*

* Update cmakelists.txt

* fix includes for gcc-14

gcc-14 is more disciplined about not including <algorithm> transitively.

* fix runDragStep

* backhoe files (#65)

* Mark unused variables to silence compiler warnings. (#64)

* Backhoe issues (#67)

* backhoe issues

* runDragStep edit

* backhoe issues

* runDragStep edit

* Reduce large drag step progressively until convergence.

* Switch to using built-in M_PI, even on MSVC (#68)

---------

Co-authored-by: Brad Collette <bradcollette@pop-os.localdomain>
Co-authored-by: mosfet80 <realeandrea@yahoo.it>
Co-authored-by: PaddleStroke <pierrelouis.boyer@gmail.com>
Co-authored-by: Jed Brown <jed@jedbrown.org>
Co-authored-by: sliptonic <shopinthewoods@gmail.com>
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>

* in progress

* Gtest added

---------

Co-authored-by: Brad Collette <bradcollette@pop-os.localdomain>
Co-authored-by: mosfet80 <realeandrea@yahoo.it>
Co-authored-by: PaddleStroke <pierrelouis.boyer@gmail.com>
Co-authored-by: Jed Brown <jed@jedbrown.org>
Co-authored-by: sliptonic <shopinthewoods@gmail.com>
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
2024-07-30 14:45:59 -06:00

117 lines
3.5 KiB
C++

/***************************************************************************
* Copyright (c) 2023 Ondsel, Inc. *
* *
* This file is part of OndselSolver. *
* *
* See LICENSE file for details about copyright. *
***************************************************************************/
#include <fstream>
#include "ASMTRotationalMotion.h"
#include "ASMTAssembly.h"
#include "SymbolicParser.h"
#include "BasicUserFunction.h"
#include "CREATE.h"
#include "Constant.h"
#include "ASMTJoint.h"
#include "ASMTTime.h"
using namespace MbD;
std::shared_ptr<ASMTRotationalMotion> MbD::ASMTRotationalMotion::With()
{
auto asmt = std::make_shared<ASMTRotationalMotion>();
asmt->initialize();
return asmt;
}
void MbD::ASMTRotationalMotion::parseASMT(std::vector<std::string>& lines)
{
readName(lines);
if (lines[0].find("MarkerI") != std::string::npos) {
readMarkerI(lines);
readMarkerJ(lines);
}
readMotionJoint(lines);
readRotationZ(lines);
}
void MbD::ASMTRotationalMotion::readMotionJoint(std::vector<std::string>& lines)
{
assert(lines[0].find("MotionJoint") != std::string::npos);
lines.erase(lines.begin());
motionJoint = readString(lines[0]);
lines.erase(lines.begin());
}
void MbD::ASMTRotationalMotion::readRotationZ(std::vector<std::string>& lines)
{
assert(lines[0].find("RotationZ") != std::string::npos);
lines.erase(lines.begin());
rotationZ = readString(lines[0]);
lines.erase(lines.begin());
}
void MbD::ASMTRotationalMotion::initMarkers()
{
if (motionJoint == "") {
assert(markerI != "");
assert(markerJ != "");
}
else {
auto jt = root()->jointAt(motionJoint);
markerI = jt->markerI;
markerJ = jt->markerJ;
}
}
void MbD::ASMTRotationalMotion::createMbD(std::shared_ptr<System> mbdSys, std::shared_ptr<Units> mbdUnits)
{
ASMTMotion::createMbD(mbdSys, mbdUnits);
auto parser = std::make_shared<SymbolicParser>();
parser->owner = this;
auto geoTime = owner->root()->geoTime();
parser->variables->insert(std::make_pair("time", geoTime));
auto userFunc = std::make_shared<BasicUserFunction>(rotationZ, 1.0);
parser->parseUserFunction(userFunc);
auto& geoPhi = parser->stack->top();
//std::cout << *geoPhi << std::endl;
geoPhi = Symbolic::times(geoPhi, sptrConstant(1.0 / mbdUnits->angle));
geoPhi->createMbD(mbdSys, mbdUnits);
//std::cout << *geoPhi << std::endl;
auto simple = geoPhi->simplified(geoPhi);
std::cout << *simple << std::endl;
std::static_pointer_cast<ZRotation>(mbdObject)->phiBlk = simple;
}
std::shared_ptr<ItemIJ> MbD::ASMTRotationalMotion::mbdClassNew()
{
return CREATE<ZRotation>::With();
}
void MbD::ASMTRotationalMotion::setMotionJoint(const std::string& str)
{
motionJoint = str;
}
void MbD::ASMTRotationalMotion::setRotationZ(const std::string& rotZ)
{
rotationZ = rotZ;
}
void MbD::ASMTRotationalMotion::storeOnLevel(std::ofstream& os, size_t level)
{
storeOnLevelString(os, level, "RotationalMotion");
ASMTItemIJ::storeOnLevel(os, level);
storeOnLevelString(os, level + 1, "MotionJoint");
storeOnLevelString(os, level + 2, motionJoint);
storeOnLevelString(os, level + 1, "RotationZ");
storeOnLevelString(os, level + 2, rotationZ);
}
void MbD::ASMTRotationalMotion::storeOnTimeSeries(std::ofstream& os)
{
os << "RotationalMotionSeries\t" << fullName("") << std::endl;
ASMTItemIJ::storeOnTimeSeries(os);
}