* Gui: Property editor combobox fix not popping up if the user canceled the popup and then try to open it again
fixes#21675
* Update src/Gui/propertyeditor/PropertyItemDelegate.cpp
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* FEM: clean code
clean code
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* Implement hints for arc
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* Change hint text to lower case per comments and style guide
* Sketcher: Add input hint to Point tool
Adds a structured input hint ("🖱 pick point location") to the Point tool
using Gui::InputHint. Hint appears immediately upon tool activation
and uses the new `%1` icon injection pattern with MouseLeft.
* Sketcher: Add structured input hints for Polyline (LineSet) tool
- Adds context-sensitive input hints to the Polyline (LineSet) tool using Gui::InputHint.
- Shows "pick first point" and "pick next point" with MouseLeft, and "right-click to finish" with MouseRight, updating as the tool state changes.
- Hints appear in the status area to guide users through polyline creation.
* Cleanup 'using' and short form of syntax per PR comment
* Cleanup 'using' and short form of syntax per PR comment
* Add Escape Key to cancel hints
* Add MouseRight to cancel hint
* MouseRight and Escape Key hints for all states
* Sketcher: Add context-sensitive input hints to Line tool
- Implements updateHints() for DrawSketchHandlerLine to show "pick first point" and "pick second point" actions with appropriate mouse icons.
- Hints update dynamically based on tool state for improved user guidance.
* Sketcher: Add context-sensitive input hints to Circle tool
- Implements updateHints() for DrawSketchHandlerCircle to show appropriate hints for center and 3-rim construction methods.
- Hints update dynamically based on tool state to guide user actions.
* Remove cancel hints per PR/Discord feedback discussion
* Sketcher: Refine Arc tool input hints for construction method
- updateHints() now explicitly distinguishes between Center and ThreeRim construction methods.
- Shows accurate context-sensitive hints for both arc creation modes.
- Removes generic else for future-proofing and clarity.
* Remove cancel hints per Discord discussion
* Refactor to use using and short form of class names per PR feedback
* Sketcher: Refactor Polygon tool to use new input hints mechanism
- Replaces legacy getToolHints() with updateHints() following the modern pattern by @kadet
- Ensures consistent, context-sensitive hints for Polygon tool, matching Arc, Line, and Circle tools
- Removes cancel hints per maintainer feedback
* Sketcher: Refactor Circle tool to use new input hints mechanism
- Implements updateHints() for DrawSketchHandlerCircle
- Provides context-sensitive hints for both center and 3-rim construction methods
- Ensures consistency with Arc, Line, and Polygon tools
* Sketcher: Update Rectangle tool to use new input hints mechanism
- Implements updateHints() for DrawSketchHandlerRectangle
- Provides context-sensitive hints for all supported rectangle construction methods
- Ensures consistency with Arc, Line, Circle, and Polygon tools
Note: All rectangle construction modes are supported and can be cycled after tool activation, even if not all are directly shown in the UI.
* Sketcher: Refactor Slot tool to use new input hints mechanism
- Implements updateHints() for DrawSketchHandlerSlot
- Provides context-sensitive hints for all slot drawing steps
- Ensures consistency with other Sketcher tools
* Sketcher: Refactor Arc Slot tool to use new input hints mechanism
- Implements updateHints() for DrawSketchHandlerArcSlot
- Provides context-sensitive hints for both ArcSlot and RectangleSlot construction methods
- Ensures consistency with other Sketcher tools
* Sketcher: Refactor B-spline tool to use new input hints mechanism
- Implements updateHints() for DrawSketchHandlerBSpline
- Provides context-sensitive hints for all B-spline drawing steps
- Ensures consistency with other Sketcher tools
* Sketcher: Refactor Arc of Parabola tool to use new input hints mechanism
- Implements updateHints() for DrawSketchHandlerArcOfParabola
- Provides context-sensitive hints for each step of arc of parabola creation
- Ensures consistency with other Sketcher tools
* Sketcher: Refactor Arc of Ellipse tool to use new input hints mechanism
- Implements updateHints() for DrawSketchHandlerArcOfEllipse
- Provides context-sensitive hints for each step of arc of ellipse creation
- Ensures consistency with other Sketcher tools
* Sketcher: Add input hints to Arc of Hyperbola tool
- Implements updateHints() for DrawSketchHandlerArcOfHyperbola
- Provides context-sensitive hints for each step of arc of hyperbola creation
- Ensures consistency with other Sketcher tools
- Note: This only adds hints to the existing tool code; no refactor to controller/state machine pattern
* Sketcher: Add M key hint to polyline tool
- Adds a hint for the M key ("change mode") in the polyline (lineset) tool when drawing subsequent segments.
- Improves discoverability of cycling segment/transition modes while drawing.
* Merge branch 'sketcher-hints-circle' into sketcher-hints-all-drawing-tools
* Restore updateHints() for Circle from sketcher-hints-circle branch
* Refactor Sketcher tools to use getToolHints() for input hints (most tools updated, a few pending fine-tuning)
* Sketcher: Ensure input hints update after every state change in LineSet tool
- Explicitly call updateHint() after all Mode/state transitions in DrawSketchHandlerLineSet.
- Fixes missing or stale input hints when using the polyline/lineset tool with custom state machine.
- Brings hint update behavior in line with other Sketcher drawing tools.
* Sketcher: Refactor Slot tool to use new input hints mechanism
* Call updateHint() after setting mode
* Sketcher: Add getToolHints() override to Rectangle handler for unified input hints
- Revert inccorect previous inadvertent deletions (reverted to main)
- Implements getToolHints() in DrawSketchHandlerRectangle to provide context-sensitive input hints.
- Brings Rectangle tool in line with other Sketcher handlers using the standard input hint system.
- No changes to controller or parameter adaptation logic.
* Sketcher: Remove redundant 'click' from Point tool hint text
- Change '%1 click to place a point' to '%1 place a point'
- Mouse cursor already indicates clicking is needed
- Makes hint text more concise and focused on the action
* - Change remove implied 'click to finish" to just 'finish'
- Mouse cursor already indicates clicking is needed
- Makes hint text more concise and focused on the action"
* Refactor all handlers to modern compact enum pattern per PR feedback
- Use 'using enum Gui::InputHint::UserInput;' for cleaner enum usage
- Direct return statements instead of intermediate variables
- QObject::tr() for concise translation calls
- Consistent modern pattern across all handlers
- Improved readability and maintainability
- Also implmemented getToolHints() in ArcSlot.
* Add M key hint functionality to tools with multiple construction methods:
- Circle: Center ↔ 3-point modes
- Arc: Center ↔ 3-point modes
- Rectangle: Diagonal → Center → 3-corner → Center+2-corner modes
- Line: Point+length+angle → Point+width+height → 2-point modes
- B-Spline: Control points ↔ Knots modes (+ construction-method-aware hints)
Features:
- Add 'M switch mode' hints to make mode switching discoverable
- Add doConstructionMethodChanged() template specializations to update hints
- Use generic 'switch mode' text for initial implementation (vs specific mode names)
- Maintain consistent hint patterns across all tools
- Preserve existing functionality while adding discoverability
Users can now press M to cycle through construction methods in any multi-mode
drawing tool and see the mode switching option in the hints panel.
This first implementation uses generic 'switch mode' hint to avoid the complexity of tracking mode cycles with drop downs, etc. This would be where integrating hints into the underlying state machine might help
* Per PR review feedback, replace repeated inline 'switch mode' hint definitions with const variables:
- Define 'const InputHint switchModeHint' once per tool function
- Use variable reference in all hint lists instead of inline creation
- Reduces code duplication from 30+ repetitions to 5 clean definitions
Affected tools: Circle, Arc, Rectangle, Line, B-Spline
Improves maintainability - hint text changes only need updates in one
location per tool. Follows DRY principle and reviewer feedback.
No functional changes - same hints displayed to users.
* Per PR feedback, remove repetitive 'arc slot' prefix from hint messages:
- 'pick arc slot center' → 'pick slot center'
- 'pick arc slot radius' → 'pick slot radius'
- 'pick arc slot angle' → 'pick slot angle'
- 'pick arc slot width' → 'pick slot width'
Context is already clear from the active tool. Follows reviewer
feedback to make hints more concise and less verbose.
Improves readability while maintaining clarity
* per PR feedback, Change 'change mode' to 'switch mode' to match all other drawing tools.
* remove hanging Claude
* per PR review, restore accidentally deleted Rectangle adaptParameters method
Add back DSHRectangleController::adaptParameters template specialization
that was accidentally removed during manual file reconstruction.
This method handles parameter updates during Rectangle tool interaction,
including checkbox synchronization for M key mode switching and proper
state management when transitioning between construction methods.
Without this method, mode switching leaves the tool in an inconsistent
state with misaligned parameters and out-of-sync checkboxes.
Addresses reviewer feedback - this functionality should not be removed.
* Clean up placeholder comment per PR review feedback
* Refactor Arc hints to declarative data-driven architecture
Inspired by early feedback regarding separation of code and data, this
refactors the Arc tool hints from functional logic to a pure declarative
table-driven system.
Key improvements:
- Pure data-driven hint lookup via static table
- Complete separation of hint data from control logic
- Elimination of nested if/switch complexity
- Establishes reusable pattern for other drawing tools
- Maintains identical functionality with a cleaner architecture
This creates a scalable template that other sketcher tools and workbenches can adopt,
demonstrating proper usage of the InputHint framework through
declarative configuration rather than imperative code."
* Convert Point tool to declarative hint system
Apply the proven declarative pattern to Point tool:
- Replace functional getToolHints() with table lookup
- Single state tool demonstrates pattern scalability
- Maintains identical functionality with cleaner architecture
* Convert Line tool to declarative hint system
Apply declarative pattern to Line tool with 3 construction methods:
- OnePointLengthAngle, OnePointWidthHeight, TwoPoints
- All method/state combinations properly handled
- Maintains identical functionality with cleaner architecture
* Refine Arc tool declarative hints - address maintainer feedback
- Use camelCase naming convention (switchModeHint, getArcHintTable)
- Move tr() calls to runtime to fix translation caching issues
- Preserve declarative table structure with runtime generation
- Add structure comments for maintainability
- Maintains identical functionality with cleaner implementation
* Refine Point tool declarative hints - address feedback
- Use camelCase naming (getPointHintTable)
- Move tr() calls to runtime to fix translation issues
- Preserve simple declarative structure
- Point tool has no construction methods, keeps single-state simplicity
* Refine Line tool declarative hints - address feedback
- Use camelCase naming (switchModeHint, getLineHintTable)
- Move tr() calls to runtime to fix translation issues
- Preserve declarative table structure with 3 construction methods
- Maintains all functionality for OnePointLengthAngle, OnePointWidthHeight, TwoPoints modes
* Convert Arc of Ellipse to declarative hint system
- Replace functional switch statement with declarative table approach
- Use camelCase naming and runtime tr() calls
- Maintains 4-state workflow: center, axis, start, end points
- Consistent with refined declarative pattern used in Arc/Point/Line tools
* Convert Circle to declarative hint system
- Replace nested if/switch statements with declarative table approach
- Use camelCase naming and runtime tr() calls
- Support both Center and ThreeRim construction methods
- Maintains all state transitions: center/rim points
- Consistent with refined declarative pattern
* Convert Polygon to declarative hint system
- Replace switch statement with declarative table approach
- Use camelCase naming and runtime tr() calls
- Simple 2-state tool: center selection and rotation/size
- Preserves polygon-specific hints (U/J keys for side count)
- Consistent with refined declarative pattern
* Convert Slot to declarative hint system
- Replace switch statement with declarative table approach
- Use camelCase naming and runtime tr() calls
- Simple 3-state tool: start point, end point, radius
- Consistent with refined declarative pattern
* Convert Arc Slot to declarative hint system
- Replace switch statement with declarative table approach
- Use camelCase naming and runtime tr() calls
- 4-state tool: center, radius, angle, width
- Consistent with refined declarative pattern
* Convert Arc of Hyperbola to declarative hint system
- Replace switch statement with declarative table approach
- Use camelCase naming and runtime tr() calls
- 4-state tool: center, axis, start point, end point
- Consistent with refined declarative pattern
* Convert Parabola to declarative hint system
- Replace switch statement with declarative table approach
- Use camelCase naming and runtime tr() calls
- 4-state tool: focus point, axis, starting point, end point
- Consistent with refined declarative pattern
* Convert B-spline to declarative hint system
- Replace nested if/switch statements with declarative table approach
- Use camelCase naming and runtime tr() calls
- Support both ControlPoints and Knots construction methods
- Preserves special finish functionality (MouseRight)
- Consistent with refined declarative pattern
* Convert Ellipse to declarative hint system
- Replace nested if/switch statements with declarative table approach
- Use camelCase naming and runtime tr() calls
- Support both Center and ThreeRim construction methods
- 3-state workflow for each method
- Consistent with refined declarative pattern
* Convert LineSet to declarative hint system
- Replace switch statement with declarative table approach
- Use camelCase naming and runtime tr() calls
- 2-mode tool: first point, then multi-point with finish/switch
- Preserves finish and mode switching functionality
- Consistent with refined declarative pattern
* Convert Rectangle to declarative hint system
- Replace nested switch statements with declarative table approach
- Use camelCase naming and runtime tr() calls
- Support all 4 construction methods: Diagonal, CenterAndCorner, ThreePoints, CenterAnd3Points
- Each method has 4-state workflow with switch mode functionality
- Consistent with refined declarative pattern
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Addresses one of the issues mentioned in #21667.
* If the Terrain is dropped on the Site it is added to the Group (as before) but the Terrain property is then also set to None.
* If one of the objects in Group is selected as the Terrain it is removed from the Group.
This PR fixes a V1.1 regression.
The default for the last point should be the origin of the working plane if Global mode is off.
Forum topic:
https://forum.freecad.org/viewtopic.php?t=97452
* The new align_to_face_and_edge functions would align the Y axis to the edge. This should be the X axis.
* The align_to_point_and_axis functions did not accept a zero length upvec.
* Added a return value to the _next function for compatibilty with its counterpart the _previous function.
Previously you had to make 4 clicks to apply a combo
1 to enter edit, 1 to open the combo, 1 to select, and 1 to defocus and apply
with this commit only 2 clicks:
1 to open the combo and 1 to select
* Light refactor of getTopoShape function
* Fix hole edge case
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* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Refactor simplifyCompound()
* Use Base::Flags<GetShapeOption>
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* Shorten enum name and move it from class scope to namespace scope
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* BIM: Use checkbox in model tree for Activation/Deactivation of WP
* BIM: Set active object after deactivating current object if it exists
Currently we can get into a scenario where user can activate two working
planes, one after another. For example, Level, and then Level001. If
they activate both, and then deactivate Level001, working plane switches
back to Level. But, we didn't set the object as the active one, so user
didn't have clear information that they can deactivate it, only the
working plane was switching it.
So this patch sets the object as the active one, if it exists.
* BIM: Add support for deactivation active object to BIM Views Tree
As the title says - it adds the checkbox that's similarly done in Part
workbench, so user can select/deselect the item and if they had previous
active object, it will also fall back to the previous object.
Also, moved out part of the common logic from ArchBuildingPart and
BimViews to utils.
* BIM: Handle correct context on activating WP for NativeIFC/BIM
* BIM: Remove redundant logic from BIM Views upon double click
As all of the logic is being handled now in `activate` function in
BimViews, this logic is redundant
* BIM: Rename button for taskbar and BIM Views from Activate to Active
* Allow to align the working plane on selected edge + face of a same object, which aligns the plane with the face, but positions it on the edge (the WP is positioned on the edge's first vertex, the WP's X axis is aligned with the edge, and the face's center point provides the third point to define the plane)
* Added a "Recenter" in-command shortcut. This moves the WP to be centered on the current snap position (the WorkingPlane snap button is taken into account, so one can only move the WP in the same plane or not).
* [Start] ensure user's preferred unit schema is retained after restart of application
* [App] use consistent schema names throughout the application
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* [Start] Revert commit 2eea421
in preference to PR #21466
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- Positioning was calculated using `boundingRect` while `transformOriginPoint` was set according to `tightBoundingRect`, causing mismatch when `QGIDatumLabel` contains more than text (eg. shapes around text). Now `transformOriginPoint` and positioning calculated according to `tightBoundingRect`, and setting `transformOriginPoint` of `QGIDatumLabel` are handled by itself. This fixes an issue where the gap between dimension lines and text varied depending on dimension's angle.
- `m_lineWidth` was set in multiple locations, causing confusion and bug introduction
- If `X` or `Y` property changed, the remaining changed properties were not handled due to using `if else` rather than `if` for property change checking. This became an issue due the above mentioned simplification of `m_lineWidth` setting: if `X` or `Y` had changed (upon document restore).
- Center position was uneededly saved in variables `posX` and `posY` when it could be calculated on demand using `tightBoundingRect`. Removing this uneeded state simplfies code and lowers the risk of bug introduction due to lack of updating state.